Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

162 lines
7.0 KiB
C

//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by TCTb.rc
//
#define IDD_ABOUTBOX 100
#define CG_IDD_PROGRESS 102
#define CG_IDS_PROGRESS_CAPTION 103
#define IDR_MAINFRAME 128
#define IDR_TCTBTYPE 129
#define IDS_VIEW2DTITLE 130
#define IDD_COLOREDUCE 130
#define IDI_ICON2D 131
#define IDI_ICON3D 132
#define IDD_LAYERWND 133
#define IDI_HFICON 134
#define IDI_BMP 135
#define IDI_HFICON2 136
#define IDI_BMP2 137
#define IDB_BITMAP1 138
#define IDD_CAMINFO 139
#define IDD_MISCCAMPROP 141
#define IDD_CAMSPLINECON 142
#define IDD_CAMINFOTAB 143
#define IDD_TARINFO 144
#define IDD_CAMSTATE 145
#define IDD_HFATTRIBS 148
#define IDD_EXPORTOPTIONS 149
#define IDD_FW_PLIST 150
#define IDD_FEATURES 151
#define IDD_FEATUREEDIT 152
#define IDD_OPTOPT 154
#define IDD_TEROPTS 155
#define IDD_FNAMESTR 156
#define IDC_REDCHAN 1000
#define IDC_GREENCHAN 1001
#define IDC_BLUECHAN 1002
#define IDC_ALPHACHAN 1003
#define CG_IDC_PROGDLG_PROGRESS 1003
#define IDC_PEAKS 1004
#define CG_IDC_PROGDLG_PERCENT 1004
#define IDC_BRIGHTNESS 1005
#define IDC_LAYERLIST 1007
#define IDC_MAKEVISIBLE 1008
#define IDC_MAKEINVISIBLE 1009
#define IDC_SHOWALL 1014
#define IDC_SHOWHEIGHT 1015
#define IDC_ADDLAYER 1016
#define IDC_DELETELAYER 1017
#define IDC_CAMLOCX 1021
#define IDC_CAMLOCZ 1022
#define IDC_CAMLOCY 1023
#define IDC_CLOCTT 1024
#define IDC_TARLOCX 1025
#define IDC_TARLOCZ 1026
#define IDC_TARLOCY 1027
#define IDC_TLOCTT 1028
#define IDC_CAMTALT 1029
#define IDC_TARTALT 1030
#define IDC_USETARGET 1031
#define IDC_FREE 1032
#define IDC_TRACK 1033
#define IDC_SPOSSLI 1034
#define IDC_POSTEXT 1035
#define IDC_RESETCURVE 1036
#define IDC_ANIMATE 1037
#define IDC_VELSLI 1038
#define IDC_VELTEXT 1039
#define IDC_NEARCLIP 1040
#define IDC_FOVSLI 1041
#define IDC_FARCLIP 1042
#define IDC_FOVTEXT 1043
#define IDC_ORTHO 1044
#define IDC_AMODE 1048
#define IDC_FILTERMODE 1049
#define IDC_WIREFRAME 1050
#define IDC_ZBCOMPARE 1052
#define IDC_ZBWRITE 1053
#define IDC_TEXTURES 1054
#define IDC_BACKFACE 1055
#define IDC_LOADBASETEXTURE 1055
#define IDC_DITHERING 1056
#define IDC_LOADDETAILTEXTURE 1056
#define IDC_PCORRECT 1057
#define IDC_IMPORT 1057
#define IDC_FOG 1058
#define IDC_DX 1058
#define IDC_SETCONVERSION 1059
#define IDC_GRIDSIZE 1060
#define IDC_FREESTYLE 1061
#define IDC_DXSLI 1062
#define IDC_DYSLI 1063
#define IDC_DZSLI 1064
#define IDC_XSSLI 1065
#define IDC_ZSSLI 1066
#define IDC_DXTEXT 1067
#define IDC_DZTEXT 1068
#define IDC_DYTEXT 1069
#define IDC_XSTEXT 1070
#define IDC_ZSTEXT 1071
#define IDC_VOFFTEXT 1073
#define IDC_SHOWEXPORT 1074
#define IDC_PATHLIST 1077
#define IDC_ADDPATH 1078
#define IDC_DELETEPATH 1079
#define IDC_FEATURELIST 1080
#define IDC_EDIT 1081
#define IDC_NAMEEDIT 1082
#define IDC_ORGPOLYS 1083
#define IDC_FINPOLYS 1084
#define IDC_OPTTERR 1087
#define IDC_DFULLTERR 1088
#define IDC_FPCOUNT 1089
#define IDC_OPCOUNT 1090
#define IDC_ERRNUM 1091
#define IDC_BINSIZE 1092
#define IDC_BSIZETEXT 1093
#define IDC_BINFO 1095
#define IDC_TERRAINNAME 1096
#define IDC_EXPOPT 1097
#define IDC_EXPFUL 1098
#define ID_FILE_RENDER 32772
#define ID_FILE_SAVEAS 32775
#define ID_FILE_IMPORT_HEIGHTFIELD 32777
#define ID_WINDOW_TILEH 32778
#define ID_WINDOW_TILEV 32780
#define ID_LAYER_SHOWALL 32784
#define ID_LAYER_SHOWHEIGHTFIELD 32785
#define ID_LAYER_ADD 32786
#define ID_LAYER_DELETE 32787
#define ID_VIEW_PLAY 32788
#define ID_VIEW_RCURVE 32792
#define ID_VIEW_CAMERA_TRACKMODE 32793
#define ID_VIEW_CAMERA_FREEMODE 32794
#define ID_VIEW_CAMERA_USETARGET 32795
#define ID_OPTIONS_SETTEXTUREPATH 32796
#define ID_LAYER_SHOWDEPTHCOMPLEXITY 32797
#define ID_LAYER_SHOWBASETEXTURE 32798
#define ID_WINDOW_RENDEREDVIEW 32799
#define ID_WINDOW_FINALBITMAP 32800
#define ID_WINDOW_CAMERACONTROLS 32801
#define ID_WINDOW_LAYERWINDOW 32802
#define ID_VIEW_CAMERA_ANIMATEPATH 32803
#define ID_FILE_IMPORT_BASETEXTURE 32804
#define ID_FILE_IMPORT_DETAILTEXTURE 32805
#define ID_OPTIONS_EXPORTOPTIONS 32806
#define ID_WINDOW_FEATUREWINDOW 32807
#define ID_OPTIONS_TERRAINDISPLAYOPTIONS 32808
#define ID_FILE_IMPORT_MEGABASETEXTURE 32809
#define ID_FILE_EXPORT 65535
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_3D_CONTROLS 1
#define _APS_NEXT_RESOURCE_VALUE 157
#define _APS_NEXT_COMMAND_VALUE 32810
#define _APS_NEXT_CONTROL_VALUE 1099
#define _APS_NEXT_SYMED_VALUE 104
#endif
#endif