Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
14 lines
381 B
Plaintext
14 lines
381 B
Plaintext
!Include=Content\Defines\MissionLang.defines
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!concatenate=no
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!preservecase=yes
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[content\missions\desert01_capturebase\desert01_capturebase.instance]
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Status=Displayed
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NumLancemates=1
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[content\missions\desert02_defendbase\desert02_defendbase.instance]
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Status=Hidden
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NumLancemates=1
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RevealOnComplete=Content\Missions\Desert01_CaptureBase\Desert01_CaptureBase.instance
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