Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

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[SoundEffect]
Type=AudioFXComponent
Sample=Content\Audio\sfx_cluster_bomb_main.wav
MinRange=50.0
NearClip=0.0
MaxRange=450.0
FarClip=451.0
ChannelType=General
Loop=False
MinRestartDelay=0.5
MaxReplaceDelay=0.8
MinBearingDelta=30
FrameRate=8.0
Status=AudioStatus
SimulationShouldExecute=1
StartsRunning=true
Volume=1.0
Priority=2