Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
172 lines
3.8 KiB
Plaintext
172 lines
3.8 KiB
Plaintext
[Engine]
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Model=bushwacker.engine
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ExecutionState=NeverExecuteState
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InternalLocation=CenterTorso
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EngineUpgrades=9
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[Armor]
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Model=Subsystems\Armor.data
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ExecutionState=NeverExecuteState
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InternalLocation=CenterTorso
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ArmorType=FerroFiberus
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InternalType=Standard
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LeftArm=0.9
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RightArm=0.9
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LeftLeg=1.1
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RightLeg=1.1
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LeftFrontTorso=1.15
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RightFrontTorso=1.15
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CenterFrontTorso=1.35
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CenterRearTorso=0.5
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Head=0.25
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[AdvancedGyro]
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Model=Subsystems\AdvancedGyroSubsystem.data
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ExecutionState=NeverExecuteState
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InternalLocation=CenterTorso
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[Sensor]
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Model=Subsystems\SensorSubsystem.data
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ExecutionState=ActiveState
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InternalLocation=Head
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[Torso]
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Model=Bushwacker.torso
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ExecutionState=AlwaysExecuteState
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InternalLocation=CenterTorso
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[SearchLight]
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Model=Subsystems\SearchLightSubsystem.data
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ExecutionState=AlwaysExecuteState
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CriticalHitsTaken=1
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Site=site_light
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InternalLocation=CenterTorso
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[HeatSink1]
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Model=Subsystems\HeatSinkSubsystem.data
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ExecutionState=NeverExecuteState
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InternalLocation=LeftTorso
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[HeatSink2]
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Model=Subsystems\HeatSinkSubsystem.data
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ExecutionState=NeverExecuteState
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InternalLocation=CenterTorso
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[HeatSink3]
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Model=Subsystems\HeatSinkSubsystem.data
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ExecutionState=NeverExecuteState
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InternalLocation=RightTorso
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[HeatSink4]
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Model=Subsystems\HeatSinkSubsystem.data
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ExecutionState=NeverExecuteState
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InternalLocation=LeftTorso
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[HeatSink5]
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Model=Subsystems\HeatSinkSubsystem.data
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ExecutionState=NeverExecuteState
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InternalLocation=CenterTorso
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[HeatSink6]
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Model=Subsystems\HeatSinkSubsystem.data
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ExecutionState=NeverExecuteState
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InternalLocation=RightTorso
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[HeatSink7]
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Model=Subsystems\HeatSinkSubsystem.data
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ExecutionState=NeverExecuteState
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InternalLocation=LeftTorso
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[HeatSink8]
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Model=Subsystems\HeatSinkSubsystem.data
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ExecutionState=NeverExecuteState
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InternalLocation=CenterTorso
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[HeatSink9]
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Model=Subsystems\HeatSinkSubsystem.data
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ExecutionState=NeverExecuteState
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InternalLocation=RightTorso
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[HeatSink10]
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Model=Subsystems\HeatSinkSubsystem.data
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ExecutionState=NeverExecuteState
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InternalLocation=LeftTorso
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[HeatSink11]
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Model=Subsystems\HeatSinkSubsystem.data
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ExecutionState=NeverExecuteState
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InternalLocation=RightTorso
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[Beam 1]
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Model=WeaponSubsystems\LaserWeaponSubsystem\MediumLaser.data
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ExecutionState=NeverExecuteState
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CriticalHitsTaken=1
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Site=site_lutorsoport
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GroupIndex=1
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InternalLocation=CenterTorso
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[Beam 2]
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Model=WeaponSubsystems\LaserWeaponSubsystem\MediumLaser.data
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ExecutionState=NeverExecuteState
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CriticalHitsTaken=1
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Site=site_ldtorsoport
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GroupIndex=1
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InternalLocation=CenterTorso
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[Beam 3]
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Model=WeaponSubsystems\LaserWeaponSubsystem\ERLargeLaser.data
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ExecutionState=NeverExecuteState
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CriticalHitsTaken=1
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Site=site_rgunport
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GroupIndex=1
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InternalLocation=RightArm
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[Ballistic 1]
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Model=WeaponSubsystems\MachineGunWeaponSubsystem\MachineGun.data
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ExecutionState=NeverExecuteState
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CriticalHitsTaken=1
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Site=site_ldtorsoport
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EjectSite=site_ldtorsoport
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GroupIndex=1
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InternalLocation=LeftTorso
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AmmoCount=200
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[Ballistic 2]
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Model=WeaponSubsystems\MachineGunWeaponSubsystem\MachineGun.data
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ExecutionState=NeverExecuteState
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CriticalHitsTaken=1
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Site=site_rtorsoport
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EjectSite=site_rtorsoport
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GroupIndex=1
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InternalLocation=RightTorso
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AmmoCount=200
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[Ballistic 3]
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Model=WeaponSubsystems\ACWeaponSubsystem\AC10.data
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ExecutionState=NeverExecuteState
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CriticalHitsTaken=1
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Site=site_lgunport
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GroupIndex=1
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InternalLocation=LeftArm
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AmmoCount=20
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[Missile 1]
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Model=WeaponSubsystems\LRMWeaponSubsystem\LRM5.data
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ExecutionState=NeverExecuteState
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CriticalHitsTaken=1
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Site=site_missileport
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GroupIndex=2
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InternalLocation=Special1
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AmmoCount=24
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WeaponFacing=2
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[Missile 2]
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Model=WeaponSubsystems\LRMWeaponSubsystem\LRM5.data
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ExecutionState=NeverExecuteState
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CriticalHitsTaken=1
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Site=site_missileport
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GroupIndex=2
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InternalLocation=Special1
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AmmoCount=24
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WeaponFacing=2
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