Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
158 lines
5.0 KiB
Plaintext
158 lines
5.0 KiB
Plaintext
!include Content\Defines\Internal_damage_defines.txt
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//This file is order dependant. The Arms must come first. The legs must then follow.
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//The center Torso comes next followed by the other torso pieces.
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[joint_luarm]
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BaseArmorValue=1.0
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MaxArmorValue=20.0
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ScaleSplashDamage=0.14
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InternalDamageZone=LeftArm
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ArmorZone=LeftArm
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[LeftArmInternal]
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DamageZone=LeftArm
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BaseInternalDamage=4.0
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DamageEffect=Effects\InternalStructure_Hit\InternalStructure_Hit_A.data,.99
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DamageEffect=Effects\InternalStructure_Hit\InternalStructure_Hit_B.data,.75
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DamageEffect=Effects\InternalStructure_Hit\InternalStructure_Hit_C.data,.50
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DamageEffect=Effects\InternalStructure_Hit\InternalStructure_Hit_D.data,.25
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DamageMode=ArmLeftDamageMode
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ParentEntityName=joint_luarm
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OmniSlots=8
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[joint_ruarm]
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BaseArmorValue=1.0
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MaxArmorValue=20.0
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ScaleSplashDamage=0.14
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InternalDamageZone=RightArm
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ArmorZone=RightArm
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[RightArmInternal]
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DamageZone=RightArm
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BaseInternalDamage=4.0
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DamageEffect=Effects\InternalStructure_Hit\InternalStructure_Hit_A.data,.99
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DamageEffect=Effects\InternalStructure_Hit\InternalStructure_Hit_B.data,.75
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DamageEffect=Effects\InternalStructure_Hit\InternalStructure_Hit_C.data,.50
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DamageEffect=Effects\InternalStructure_Hit\InternalStructure_Hit_D.data,.25
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DamageMode=ArmRightDamageMode
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ParentEntityName=joint_ruarm
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OmniSlots=8
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[joint_luleg]
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BaseArmorValue=1.0
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MaxArmorValue=40.0
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ScaleSplashDamage=0.24
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InternalDamageZone=LeftLeg
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ArmorZone=LeftLeg
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[LeftLegInternal]
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DamageZone=LeftLeg
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BaseInternalDamage=6.0
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DamageEffect=Effects\InternalStructure_Hit\InternalStructure_Hit_A.data,.99
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DamageEffect=Effects\InternalStructure_Hit\InternalStructure_Hit_B.data,.75
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DamageEffect=Effects\InternalStructure_Hit\InternalStructure_Hit_C.data,.50
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DamageEffect=Effects\InternalStructure_Hit\InternalStructure_Hit_D.data,.25
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DamageMode=GimpLeftDamageMode
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ParentEntityName=joint_luleg
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//DamagePropagationZone=RightLeg
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[joint_ruleg]
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BaseArmorValue=1.0
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MaxArmorValue=40.0
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ScaleSplashDamage=0.24
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InternalDamageZone=RightLeg
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ArmorZone=RightLeg
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[RightLegInternal]
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DamageZone=RightLeg
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BaseInternalDamage=6.0
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DamageEffect=Effects\InternalStructure_Hit\InternalStructure_Hit_A.data,.99
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DamageEffect=Effects\InternalStructure_Hit\InternalStructure_Hit_B.data,.75
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DamageEffect=Effects\InternalStructure_Hit\InternalStructure_Hit_C.data,.50
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DamageEffect=Effects\InternalStructure_Hit\InternalStructure_Hit_D.data,.25
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DamageMode=GimpRightDamageMode
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ParentEntityName=joint_ruleg
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//DamagePropagationZone=LeftLeg
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[joint_head]
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BaseArmorValue=1.0
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MaxArmorValue=9.0
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ScaleSplashDamage=0.00
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InternalDamageZone=Head
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ArmorZone=Head
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[HeadInternal]
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DamageZone=Head
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BaseInternalDamage=3.0
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DamageEffect=Effects\InternalStructure_Hit\InternalStructure_Hit_A.data,.99
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DamageEffect=Effects\InternalStructure_Hit\InternalStructure_Hit_B.data,.75
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DamageEffect=Effects\InternalStructure_Hit\InternalStructure_Hit_C.data,.50
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DamageEffect=Effects\InternalStructure_Hit\InternalStructure_Hit_D.data,.25
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DamageMode=HeadShotDamageMode
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ParentEntityName=joint_head
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OmniSlots=1
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[joint_righttorsofront]
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BaseArmorValue=1.0
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MaxArmorValue=40.0
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ScaleSplashDamage=0.30
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InternalDamageZone=RightTorso
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ArmorZone=RightTorso
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[RightTorsoInternal]
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DamageZone=RightTorso
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BaseInternalDamage=6.0
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DamageEffect=Effects\InternalStructure_Hit\InternalStructure_Hit_A.data,.99
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DamageEffect=Effects\InternalStructure_Hit\InternalStructure_Hit_B.data,.75
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DamageEffect=Effects\InternalStructure_Hit\InternalStructure_Hit_C.data,.50
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DamageEffect=Effects\InternalStructure_Hit\InternalStructure_Hit_D.data,.25
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DamageMode=TorsoRightDamageMode
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ParentEntityName=joint_righttorsofront
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DamagePropagationZone=CenterTorso
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OmniSlots=12
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[joint_lefttorsofront]
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BaseArmorValue=1.0
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MaxArmorValue=40.0
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ScaleSplashDamage=0.30
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InternalDamageZone=LeftTorso
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ArmorZone=LeftTorso
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[LeftTorsoInternal]
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DamageZone=LeftTorso
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BaseInternalDamage=6.0
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DamageEffect=Effects\InternalStructure_Hit\InternalStructure_Hit_A.data,.99
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DamageEffect=Effects\InternalStructure_Hit\InternalStructure_Hit_B.data,.75
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DamageEffect=Effects\InternalStructure_Hit\InternalStructure_Hit_C.data,.50
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DamageEffect=Effects\InternalStructure_Hit\InternalStructure_Hit_D.data,.25
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DamageMode=TorsoLeftDamageMode
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ParentEntityName=joint_lefttorsofront
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DamagePropagationZone=CenterTorso
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OmniSlots=12
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[joint_hipbelow]
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BaseArmorValue=1.0
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MaxArmorValue=40.0
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ScaleSplashDamage=0.30
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InternalDamageZone=CenterTorso
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ArmorZone=CenterTorso
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[joint_centertorsorear]
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BaseArmorValue=1.0
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MaxArmorValue=20.0
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ScaleSplashDamage=0.12
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InternalDamageZone=CenterTorso
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ArmorZone=CenterRearTorso
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[CenterTorsoInternal]
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DamageZone=CenterTorso
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BaseInternalDamage=8.0
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DamageEffect=Effects\InternalStructure_Hit\InternalStructure_Hit_A.data,.99
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DamageEffect=Effects\InternalStructure_Hit\InternalStructure_Hit_B.data,.75
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DamageEffect=Effects\InternalStructure_Hit\InternalStructure_Hit_C.data,.50
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DamageEffect=Effects\InternalStructure_Hit\InternalStructure_Hit_D.data,.25
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DamageMode=GyroHitDamageMode
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ParentEntityName=joint_hipbelow
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OmniSlots=2
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