Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

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!include = Content\Defines\MechTorso.defines
[GameData]
Class=MechWarrior4::Torso
TotalCritLocations=2
TwistJointName=joint_torsobelow
PitchJointName=joint_hipbelow
LeftArmJointName=joint_lgunabove
RightArmJointName=joint_rgunabove
EyeJointName=site_eyepoint
ArmRatioAngle=$(NORMAL_RATIO)
TwistSpeed=$(FAST_TSPEED)
PitchSpeed=$(NORMAL_PSPEED)
TwistRadius=$(ACUTE_TRADIUS)
PitchRadius=$(WIDE_PRADIUS)
CageJointName=joint_cage
CageRatioAngle=0.5