Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

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!include = Content\Subsystems\HeatSink.defines
[GameData]
Class=Mechwarrior4::Engine
TotalCritLocations=2
NumHeatSinks=10
TonsPerUpgrade=0.01
// was 0.5
MPSPerUpgrade=1.67
HeatSinkEfficiency=$(SINK_EFFICIENCY)