Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

19 lines
510 B
Plaintext

[ambient_light0000]
LightType=Ambient
Intensity=3.000000
Color=0.603922 0.627451 0.639216
Position=0.000000 0.000000 0.000000
Direction=0.000000 -0.707107 0.707107
[lookuplight]
LightType=LookUp
Intensity=22.000000
Color=0.168627 0.137255 0.121569
Position=0.000000 1.000000 0.000000
Direction=0.155542 -0.579229 -0.800188
MapOrigin=1280.000000 0.000000 1280.000000
MapSize=2 2
ZoneSize=1280.000000 1280.000000
ShadowIntensity=0.250000
MapName=content\missions\coliseum\colsm01_lightmap.raw