Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

22 lines
515 B
Plaintext

[lookuplight]
LightType=LookUp
Intensity=2.000000
Color=0.368627 0.321569 0.294118
Position=0.000000 0.000000 0.000000
Direction=-0.683013 -0.707107 0.183013
MapOrigin=1280.000000 0.000000 1280.000000
MapSize=2 2
ZoneSize=1280.000000 1280.000000
ShadowIntensity=0.250000
MapName=content\missions\coliseum\colsm01_lightmap.raw
[ambient_light0000]
LightType=Ambient
Intensity=1.000000
Color=0.094118 0.121569 0.117647
Position=0.000000 0.000000 0.000000
Direction=0.000000 -0.707107 0.707107