Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
51 lines
1.2 KiB
Plaintext
51 lines
1.2 KiB
Plaintext
[missiondata]
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//arctic01_reconarea=2500
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//arctic03_raiddepot=3500
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//arctic05_escorttechs=4500
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//arctic06_basecapture=5000
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//lunar04_basedefense=5500
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//alpine03_destroydropship=6000
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//aibotdemo=6500
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//alpine01_destroypatrols=7000
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//alpine02_captureconvoy=7500
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//desert01_capturebase=9000
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//desert02_defendbase=9500
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//desert03_capturebarges=10000
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//desert04_destroyfactory=10500
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//desert06_captureconvoy=11500
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//desert07_liberatecamp=12000
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dustbowl=13000
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//lunar01_listeningpost=13500
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//lunar02_destroyscud=14000
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//lunar03_dropshiphunt=14500
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//swamp01_destroybombers=15000
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//swamp02_destroypatrols=15500
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//swamp03_defendexodus=16000
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//urban01_recon=16500
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//urban03_destroybase=17000
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//urban05_rescuesister=18000
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//urban06_capturesupplies=18500
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timberline=19000
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//campaign=19500
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bigcity=20000
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//brb=20500
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centralpark=21000
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//editortemplate=21500
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frostbite=22000
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gatorbait=22500
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innercity=23000
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lunacy=23500
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//m3aidemo=24000
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//material01_template=24500
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//palace01_endgame=25000
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//polarmission=25500
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//training01=26000
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//urban02_rescuepilots=26500
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snowjob=27000
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//alpine_master_trials=28000
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//arctic_master_trials=28500
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//desert_master_trials=29000
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//pgates=29500
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//palace_master_trials=30000
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PALACEGATES=30500
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