Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

26 lines
713 B
Plaintext

//[lookuplight]
//LightType=LookUp
//Intensity=1.000000
//Color=0.168627 0.176471 0.266667
//Position=0.000000 0.000000 0.000000
//Direction=-0.612372 -0.707107 0.353553
//MapOrigin=1920.000000 0.000000 1920.000000
//MapSize=2 2
//ZoneSize=1280.000000 1280.000000
//ShadowIntensity=0.650000
//MapName=content\missions\nazca\nazca_lightmap_shadow.raw
[ambient_light0000]
LightType=Ambient
Intensity=7.000000
Color=0.588235 0.588235 0.588235
Position=0.000000 0.000000 0.000000
Direction=0.000000 -0.707107 0.707107
[infinite_light0001]
LightType=Infinite
Intensity=0.000000
Color=0.094118 0.109804 0.156863
Position=0.000000 450.000000 -2500.000000
Direction=0.000000 -0.707107 0.707107