Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

20 lines
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Plaintext

[lookuplight]
LightType=LookUp
Intensity=2.000000
Color=0.094118 0.109804 0.094118
Position=0.000000 0.000000 0.000000
Direction=-0.683013 -0.707107 0.183013
MapOrigin=2560.000000 0.000000 2560.000000
MapSize=4 4
ZoneSize=1280.000000 1280.000000
ShadowIntensity=0.250000
MapName=content\missions\sanddunes\sanddunes_lightlookup_active.raw
[ambient_light0000]
LightType=Ambient
Intensity=0.650000
Color=0.129412 0.094118 0.094118
Position=0.000000 0.000000 0.000000
Direction=0.000000 0.000000 1.000000