Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

20 lines
518 B
Plaintext

[lookuplight]
LightType=LookUp
Intensity=50.000000
Color=0.054902 0.043137 0.043137
Position=0.000000 0.000000 0.000000
Direction=-0.707107 -0.707107 0.000000
MapOrigin=1920.000000 0.000000 1920.000000
MapSize=3 3
ZoneSize=1280.000000 1280.000000
ShadowIntensity=0.350000
MapName=content\missions\vbase\vbase_light_lookup_active.raw
[ambient_light0000]
LightType=Ambient
Intensity=1.000000
Color=0.364706 0.356863 0.364706
Position=0.000000 95.000000 0.000000
Direction=0.000000 0.000000 1.000000