Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
82 lines
1.8 KiB
Plaintext
82 lines
1.8 KiB
Plaintext
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!Include=Content\Defines\MissionLang.defines
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[GameData]
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Class=Mechwarrior4::Tank
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EyeSiteName=Site_EyePoint
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//DeathEntityResource=Vehicles\Talon_Destroyed\Talon_Destroyed.data
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//Collision
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SolidOBB=Talon_SOLID.obb
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NameIndex=$(IDS_Talon)
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HierarchicalOBB=Talon.obb
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Collider=true
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OBBCollides=true
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CanBeShot=true
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CanBeWalkedOn=false
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//WalkThruFlag=NothingCanWalkThru
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//Lighting
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VertexLighting=yes
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FaceLighting=yes
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LookupLighting=yes
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LightMapLighting=no
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//effects
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DestroyedEffectResource=Effects\dropship_effects\talon_predestruction.data
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SecondaryDestroyedEffectResource=Effects\dropship_effects\talon_destruction.data
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//DestroyedEffectResource=Effects\dropship_effects\talon_destruction.data
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takeoffresource=effects\dropship_effects\talon_launch_ship.data
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takeoffgroundresource=effects\dropship_effects\talon_launch_ground.data
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LandingResource=effects\dropship_effects\talon_launch_ship.data
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LandingGroundResource=effects\dropship_effects\talon_launch_ground.data
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//movement
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MoveTypeFlag=TRACKMOVETYPE
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MaxClimb=15.0
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MaxDescent=15.0
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TakeOffSpeed=16.0
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FlyingAltitude=58.0
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InitialLinearVelocity=0.0 0.0 120.0
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LinearDragCoefficients=6.0 6.0 0.5
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AngularDragCoefficients=10.0 10.0 1.0
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MomentOfInertia=3.0 3.0 3.0
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ThrusterAcceleration=60.0
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PitchSpeed=0.0
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PitchDegree=0.0
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PercentageOfSpeedToStartTilt=0.0
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TiltSpeed=20.0
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TiltDegree=20.0
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PercentageOfSpeedToStartTilt=0.2
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PercentageOfTurnToStartTilt=0.2
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MaxSpeed=30.0
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MinSpeed=4.0
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FullStopTurnRate=30.0
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TopSpeedTurnRate=15.0
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MaxReverseSpeed=-8.0
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MinReverseSpeed=-2.0
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Acceleration=5.0
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Decceleration=10.0
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OverDriveAccelerationMultiplier=1.5
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OverDriveDeccelerationMultiplier=1.5
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ReverseAccelerationMultiplier=0.8
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ReverseDeccelerationMultiplier=0.8
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//splash damage
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SplashDamageAmount=100
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SplashDamageRadius=90
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SplashHeatAmount=10
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