Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

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!Include=Content\Defines\MissionLang.defines
[GameData]
Class=Mechwarrior4::Tank
EyeSiteName=Site_EyePoint
//DeathEntityResource=Vehicles\Talon_Destroyed\Talon_Destroyed.data
//Collision
SolidOBB=Talon_SOLID.obb
NameIndex=$(IDS_Talon)
HierarchicalOBB=Talon.obb
Collider=true
OBBCollides=true
CanBeShot=true
CanBeWalkedOn=false
//WalkThruFlag=NothingCanWalkThru
//Lighting
VertexLighting=yes
FaceLighting=yes
LookupLighting=yes
LightMapLighting=no
//effects
DestroyedEffectResource=Effects\dropship_effects\talon_predestruction.data
SecondaryDestroyedEffectResource=Effects\dropship_effects\talon_destruction.data
//DestroyedEffectResource=Effects\dropship_effects\talon_destruction.data
takeoffresource=effects\dropship_effects\talon_launch_ship.data
takeoffgroundresource=effects\dropship_effects\talon_launch_ground.data
LandingResource=effects\dropship_effects\talon_launch_ship.data
LandingGroundResource=effects\dropship_effects\talon_launch_ground.data
//movement
MoveTypeFlag=TRACKMOVETYPE
MaxClimb=15.0
MaxDescent=15.0
TakeOffSpeed=16.0
FlyingAltitude=58.0
InitialLinearVelocity=0.0 0.0 120.0
LinearDragCoefficients=6.0 6.0 0.5
AngularDragCoefficients=10.0 10.0 1.0
MomentOfInertia=3.0 3.0 3.0
ThrusterAcceleration=60.0
PitchSpeed=0.0
PitchDegree=0.0
PercentageOfSpeedToStartTilt=0.0
TiltSpeed=20.0
TiltDegree=20.0
PercentageOfSpeedToStartTilt=0.2
PercentageOfTurnToStartTilt=0.2
MaxSpeed=30.0
MinSpeed=4.0
FullStopTurnRate=30.0
TopSpeedTurnRate=15.0
MaxReverseSpeed=-8.0
MinReverseSpeed=-2.0
Acceleration=5.0
Decceleration=10.0
OverDriveAccelerationMultiplier=1.5
OverDriveDeccelerationMultiplier=1.5
ReverseAccelerationMultiplier=0.8
ReverseDeccelerationMultiplier=0.8
//splash damage
SplashDamageAmount=100
SplashDamageRadius=90
SplashHeatAmount=10