Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

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!include=Content\ShellScripts\MechLabHeaders.h
!include=Content\WeaponSubsystems\SSRMWeaponSubsystem\SharedSSRM.data
[GameData]
MuzzleFlashResource=Effects\Missile_Flare\Ssrm2_Missile_Flare.data
TotalCritLocations=1
ItemID=$(W_SSRM2)
BattleValue=4.00
AmmoPerShot=1
MaxAmmo=150 // 360
NumFire=2.000000
Tonage=1.000000
TotalSlotsTaken=1
Heat=2.000000
ReloadTime=2.000000