Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

109 lines
1.2 KiB
Plaintext

[1]
Name=colsm_tile
Type=1
Width=64
Height=64
[2]
Name=arctic01_color_deadgrass_active
Type=1
Width=256
Height=256
[3]
Name=lunar01_mask_moonrock
Type=3
Width=768
Height=768
[4]
Name=arctic01_color_dirt_active
Type=1
Width=256
Height=256
[5]
Name=desert02_mask_06
Type=3
Width=128
Height=128
[6]
Name=desert01_color_sandstone_01
Type=1
Width=256
Height=256
[7]
Name=arctic01_mask_128a_active
Type=5
Width=128
Height=128
[8]
Name=arctic02_color_rock_active
Type=1
Width=256
Height=256
[9]
Name=arctic01_mask_256c_active
Type=5
Width=256
Height=256
[10]
Name=desert01_color_grass04
Type=1
Width=256
Height=256
[11]
Name=swamp01_mask_02_active
Type=3
Width=64
Height=64
[12]
Name=colsm_steinerfist
Type=1
Width=512
Height=512
[13]
Name=colsm01_lightmap_active
Type=1
Width=512
Height=512
[14]
Name=alpine02_color_rockyterrain2_active
Type=1
Width=256
Height=256
[15]
Name=lunar01_mask_crack2
Type=5
Width=256
Height=256
[16]
Name=colsm_tile_64
Type=1
Width=64
Height=64
[17]
Name=colsmpath_mask_32
Type=3
Width=32
Height=32
[18]
Name=colsm_vwe
Type=1
Width=512
Height=512