Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
14 lines
671 B
Plaintext
14 lines
671 B
Plaintext
[resource\maps\goth.mw4]
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file=Textures\Composttexture\goth_color2_active.bid
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file=Textures\Composttexture\tarmac_color_darkgrey_active.bid
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file=Textures\Composttexture\goth_pave_mask_act.bid
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file=Textures\Composttexture\cityroad_color_vertical.bid
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file=Textures\Composttexture\cityroad_color_horizontal.bid
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file=Textures\Composttexture\cityroad_color_intersection.bid
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file=Textures\Composttexture\cityroad_color_t_road_vertical.bid
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file=Textures\Composttexture\cityroad_color_corner.bid
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file=Textures\Composttexture\alpine01_color_hillsidetrees_active.bid
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file=Textures\Composttexture\desert02_mask_06.bid
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file=Textures\Composttexture\goth_light_active.bid
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