Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
42 lines
1.9 KiB
Plaintext
42 lines
1.9 KiB
Plaintext
[Materials]
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None= 0 0 0
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GrassMaterial= 0.588235294 0.470588235 0
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WaterMaterial= 0.235294118 0.588235294 0.784313725
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ConcreteMaterial= 0.784313725 0.725490196 0.705882353
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GreyDirtMaterial= 0.784313725 0.784313725 0.784313725
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BrownDirtMaterial= 0.349019608 0.247058824 0.345098039
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RockMaterial= 0.078431373 0.078431373 0.843137255
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DarkConcreteMaterial= 0.882352941 0.098039216 0.098039216
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DarkGreyDirtMaterial= 0.941176471 0.941176471 0.235294118
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DarkBrownDirtMaterial= 0.470588235 0.784313725 0.666666667
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DarkRockMaterial= 0.549019608 0.392156863 0.37254902
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BlacktopMaterial= 0.274509804 0.666666667 0.31372549
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SnowMaterial= 1 1 1
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WoodMaterial= 0.058823529 0.470588235 0.098039216
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LavaMaterial= 0.705882353 0.784313725 0.254901961
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GlassMaterial= 0.501960784 0.501960784 0.501960784
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SteelMaterial= 1 0.545098039 0.694117647
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UsMaterial= 0.705882353 0.588235294 0.31372549
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ThemMaterial= 0.843137255 0.803921569 0.450980392
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NotUsedAnymore1= 0.392156863 0.784313725 1
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NotUsedAnymore2= 0.294117647 0.588235294 0.745098039
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NotUsedAnymore3= 0.156862745 0.31372549 0.392156863
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NotUsedAnymore4= 0.843137255 0.784313725 0.588235294
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NotUsedAnymore5= 0.294117647 0.705882353 0.470588235
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NotUsedAnymore6= 0.196078431 0.470588235 0.31372549
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NotUsedAnymore7= 0.749019608 0.317647059 0.17254902
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NotUsedAnymore8= 0.588235294 0.549019608 0.450980392
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NotUsedAnymore9= 0.349019608 0.278431373 0.11372549
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NotUsedAnymore10= 0.705882353 0.647058824 0.490196078
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NotUsedAnymore11= 0.509803922 0.215686275 0.117647059
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NotUsedAnymore12= 0.501960784 0.462745098 0.450980392
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NotUsedAnymore13= 0.294117647 0.294117647 0.294117647
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NotUsedAnymore14= 0.349019608 0.247058824 0.345098039
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[Darkening]
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Darkfactor=50
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ConcreteMaterial=DarkConcreteMaterial
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GreyDirtMaterial=DarkGreyDirtMaterial
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BrownDirtMaterial=DarkBrownDirtMaterial
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RockMaterial=DarkRockMaterial |