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Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

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!include=Content\GameTypes.h
!preservecase=true
[info]
author=Microsoft
info=Standard Mission
link=www.microsoft.com/games/mechwarrior4
longname=Frostbite
[ruleset]
type=$(CustomDestruction)
team=1
alignment=1
scriptname=content\missions\frostbite\scripts\frostbite_destruction.abl
type=$(CustomTeamDestruction)
team=8
alignment=6
scriptname=content\missions\frostbite\scripts\frostbite_teamdestruction.abl
type=$(CustomAttrition)
team=1
alignment=1
scriptname=content\missions\frostbite\scripts\frostbite_attrition.abl
type=$(CustomTeamAttrition)
team=8
alignment=6
scriptname=content\missions\frostbite\scripts\frostbite_teamattrition.abl
type=$(CustomKingOfTheHill)
team=1
alignment=1
scriptname=content\missions\frostbite\scripts\frostbite_koth.abl
type=$(CustomTeamKingOfTheHill)
team=8
alignment=6
scriptname=content\missions\frostbite\scripts\frostbite_tkoth.abl
type=$(CustomStealTheBacon)
team=1
alignment=1
scriptname=content\missions\frostbite\scripts\frostbite_stb.abl
type=$(CustomCaptureTheFlag)
team=2
alignment=2
scriptname=content\missions\frostbite\scripts\frostbite_ctf.abl
[scenarios]
Frostbite1={
!preservecase=true
[server]
ruleset=$(CustomDestruction)
name=Destruction
teamAllowed=0
teamcount=0
scenariotext=resource\missions\des.txt
scriptname=content\missions\frostbite\scripts\frostbite_destruction.abl
}
Frostbite2={
!preservecase=true
[server]
ruleset=$(CustomTeamDestruction)
name=Team Destruction
teamAllowed=1
teamcount=4
scenariotext=resource\missions\des.txt
scriptname=content\missions\frostbite\scripts\frostbite_teamdestruction.abl
}
Frostbite3={
!preservecase=true
[server]
ruleset=$(CustomAttrition)
name=Attrition
teamAllowed=0
teamcount=0
scenariotext=resource\missions\att.txt
scriptname=content\missions\frostbite\scripts\frostbite_attrition.abl
}
Frostbite4={
!preservecase=true
[server]
ruleset=$(CustomTeamAttrition)
name=Team Attrition
teamAllowed=1
teamcount=4
scenariotext=resource\missions\att.txt
scriptname=content\missions\frostbite\scripts\frostbite_teamattrition.abl
}
Frostbite5={
!preservecase=true
[server]
ruleset=$(CustomKingOfTheHill)
name=KotH
teamAllowed=0
teamcount=0
scenariotext=resource\missions\koth.txt
scriptname=content\missions\frostbite\scripts\frostbite_koth.abl
}
Frostbite6={
!preservecase=true
[server]
ruleset=$(CustomTeamKingOfTheHill)
name=Team KotH
teamAllowed=1
teamcount=4
scenariotext=resource\missions\koth.txt
scriptname=content\missions\frostbite\scripts\frostbite_tkoth.abl
}
Frostbite7={
!preservecase=true
[server]
ruleset=$(CustomStealTheBacon)
name=STB
teamAllowed=0
teamcount=0
scenariotext=resource\missions\stb.txt
scriptname=content\missions\frostbite\scripts\frostbite_stb.abl
}
Frostbite8={
!preservecase=true
[server]
ruleset=$(CustomCaptureTheFlag)
name=CTF
teamAllowed=1
teamcount=2
scenariotext=resource\missions\ctf.txt
scriptname=content\missions\frostbite\scripts\frostbite_ctf.abl
}