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Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

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!include=Content\GameTypes.h
!preservecase=true
[info]
author=Microsoft
info=Standard Mission
link=www.microsoft.com/games/mechwarrior4
longname=GhostHighway
[ruleset]
type=$(CustomDestruction)
team=1
alignment=1
scriptname=content\missions\ghosthighway\scripts\ghosthighway_destruction.abl
type=$(CustomTeamDestruction)
team=8
alignment=6
scriptname=content\missions\ghosthighway\scripts\ghosthighway_teamdestruction.abl
type=$(CustomAttrition)
team=1
alignment=1
scriptname=content\missions\ghosthighway\scripts\ghosthighway_attrition.abl
type=$(CustomTeamAttrition)
team=8
alignment=6
scriptname=content\missions\ghosthighway\scripts\ghosthighway_teamattrition.abl
type=$(CustomKingOfTheHill)
Teams=1
Alignment=1
scriptname=content\missions\ghosthighway\scripts\ghosthighway_koth.abl
type=$(CustomTeamKingOfTheHill)
Teams=8
Alignment=6
scriptname=content\missions\ghosthighway\scripts\ghosthighway_tkoth.abl
type=$(CustomStealTheBacon)
Teams=1
Alignment=1
scriptname=content\missions\ghosthighway\scripts\ghosthighway_stb.abl
type=$(CustomMasterTrial)
team=8
alignment=6
scriptname=Content\Missions\ghosthighway\scripts\ghosthighway_mastertrial.abl
[scenarios]
GhostHighway1={
[server]
name=Destruction
teamAllowed=0
teamcount=0
ruleset=$(CustomDestruction)
scenariotext=resource\missions\des.txt
scriptname=content\missions\ghosthighway\scripts\ghosthighway_destruction.abl
}
GhostHighway2={
[server]
name=Team Destruction
ruleset=$(CustomTeamDestruction)
teamAllowed=1
teamcount=4
scenariotext=resource\missions\des.txt
scriptname=content\missions\ghosthighway\scripts\ghosthighway_teamdestruction.abl
}
GhostHighway3={
[server]
name=Attrition
ruleset=$(CustomAttrition)
teamAllowed=0
teamcount=0
scenariotext=resource\missions\att.txt
scriptname=content\missions\ghosthighway\scripts\ghosthighway_attrition.abl
}
GhostHighway4={
[server]
name=Team Attrition
ruleset=$(CustomTeamAttrition)
teamAllowed=1
teamcount=4
scenariotext=resource\missions\att.txt
scriptname=content\missions\ghosthighway\scripts\ghosthighway_teamattrition.abl
}
GhostHighway5={
[server]
name=KotH
ruleset=$(CustomKingOfTheHill)
teamAllowed=0
teamcount=0
scenariotext=resource\missions\koth.txt
scriptname=content\missions\ghosthighway\scripts\ghosthighway_koth.abl
}
GhostHighway6={
[server]
name=Team KotH
ruleset=$(CustomTeamKingOfTheHill)
teamAllowed=1
teamcount=4
scenariotext=resource\missions\koth.txt
scriptname=content\missions\ghosthighway\scripts\ghosthighway_tkoth.abl
}
GhostHighway7={
[server]
name=STB
teamAllowed=0
teamcount=0
ruleset=$(CustomStealTheBacon)
scenariotext=resource\missions\stb.txt
scriptname=content\missions\ghosthighway\scripts\ghosthighway_stb.abl
}
GhostHighway9={
[server]
ruleset=$(CustomMasterTrial)
name=Master Trial
teamAllowed=1
teamcount=2
scenariotext=resource\missions\mt.txt
scriptname=Content\Missions\ghosthighway\scripts\ghosthighway_mastertrial.abl
}