Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

106 lines
2.2 KiB
Plaintext

!include=Content\GameTypes.h
!preservecase=true
[info]
author=Michel 'Firestorm' Lowrance
info=Standard Mission
link=www.virtualworld.com
longname=Hotplate
[ruleset]
type=$(CustomDestruction)
team=1
alignment=1
scriptname=content\missions\Hotplate\scripts\Hotplate_destruction.abl
type=$(CustomTeamDestruction)
team=8
alignment=6
scriptname=content\missions\Hotplate\scripts\Hotplate_teamdestruction.abl
type=$(CustomAttrition)
team=1
alignment=1
scriptname=content\missions\Hotplate\scripts\Hotplate_attrition.abl
type=$(CustomTeamAttrition)
team=8
alignment=6
scriptname=content\missions\Hotplate\scripts\Hotplate_teamattrition.abl
type=$(CustomCaptureTheFlag)
team=2
alignment=2
scriptname=content\missions\Hotplate\scripts\Hotplate_ctf.abl
type=$(CustomMasterTrial)
team=2
alignment=2
scriptname=Content\Missions\Hotplate\scripts\Hotplate_mastertrial.abl
[scenarios]
Hotplate1={
[server]
name=Destruction
teamAllowed=0
teamcount=0
ruleset=$(CustomDestruction)
scenariotext=resource\missions\des.txt
scriptname=content\missions\Hotplate\scripts\Hotplate_destruction.abl
}
Hotplate2={
[server]
name=Team Destruction
ruleset=$(CustomTeamDestruction)
teamAllowed=1
teamcount=4
scenariotext=resource\missions\des.txt
scriptname=content\missions\Hotplate\scripts\Hotplate_teamdestruction.abl
}
Hotplate3={
[server]
name=Attrition
ruleset=$(CustomAttrition)
teamAllowed=0
teamcount=0
scenariotext=resource\missions\att.txt
scriptname=content\missions\Hotplate\scripts\Hotplate_attrition.abl
}
Hotplate4={
[server]
name=Team Attrition
ruleset=$(CustomTeamAttrition)
teamAllowed=1
teamcount=4
scenariotext=resource\missions\att.txt
scriptname=content\missions\Hotplate\scripts\Hotplate_teamattrition.abl
}
Hotplate8={
[server]
ruleset=$(CustomCaptureTheFlag)
name=CTF
teamAllowed=1
teamcount=2
scenariotext=resource\missions\ctf.txt
scriptname=Content\Missions\Hotplate\scripts\Hotplate_ctf.abl
}
Hotplate9={
[server]
ruleset=$(CustomMasterTrial)
name=Master Trial
teamAllowed=1
teamcount=2
scenariotext=resource\missions\mt.txt
scriptname=Content\Missions\Hotplate\scripts\Hotplate_mastertrial.abl
}