Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
135 lines
2.7 KiB
Plaintext
135 lines
2.7 KiB
Plaintext
!include=Content\GameTypes.h
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!preservecase=true
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[info]
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author=Michel 'Firestorm' Lowrance
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info=Standard Mission
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link=www.virtualworld.com
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longname=Nazca
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[ruleset]
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type=$(CustomDestruction)
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team=1
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alignment=1
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scriptname=content\missions\Nazca\scripts\Nazca_destruction.abl
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type=$(CustomTeamDestruction)
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team=8
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alignment=6
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scriptname=content\missions\Nazca\scripts\Nazca_teamdestruction.abl
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type=$(CustomAttrition)
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team=1
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alignment=1
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scriptname=content\missions\Nazca\scripts\Nazca_attrition.abl
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type=$(CustomTeamAttrition)
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team=8
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alignment=6
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scriptname=content\missions\Nazca\scripts\Nazca_teamattrition.abl
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type=$(CustomKingOfTheHill)
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team=1
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alignment=1
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scriptname=content\missions\Nazca\scripts\Nazca_koth.abl
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type=$(CustomTeamKingOfTheHill)
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team=8
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alignment=6
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scriptname=content\missions\Nazca\scripts\Nazca_tkoth.abl
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type=$(CustomCaptureTheFlag)
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team=4
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alignment=4
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scriptname=content\missions\Nazca\scripts\Nazca_ctf.abl
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type=$(CustomMasterTrial)
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team=8
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alignment=6
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scriptname=Content\Missions\Nazca\scripts\Nazca_mastertrial.abl
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[scenarios]
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Nazca1={
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[server]
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name=Destruction
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teamAllowed=0
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teamcount=0
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ruleset=$(CustomDestruction)
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scenariotext=resource\missions\des.txt
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scriptname=content\missions\Nazca\scripts\Nazca_destruction.abl
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}
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Nazca2={
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[server]
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name=Team Destruction
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ruleset=$(CustomTeamDestruction)
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teamAllowed=1
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teamcount=4
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scenariotext=resource\missions\des.txt
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scriptname=content\missions\Nazca\scripts\Nazca_teamdestruction.abl
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}
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Nazca3={
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[server]
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name=Attrition
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ruleset=$(CustomAttrition)
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teamAllowed=0
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teamcount=0
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scenariotext=resource\missions\att.txt
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scriptname=content\missions\Nazca\scripts\Nazca_attrition.abl
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}
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Nazca4={
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[server]
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name=Team Attrition
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ruleset=$(CustomTeamAttrition)
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teamAllowed=1
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teamcount=4
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scenariotext=resource\missions\att.txt
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scriptname=content\missions\Nazca\scripts\Nazca_teamattrition.abl
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}
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Nazca5={
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[server]
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ruleset=$(CustomKingOfTheHill)
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name=KotH
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teamAllowed=0
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teamcount=0
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scenariotext=resource\missions\koth.txt
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scriptname=content\missions\Nazca\scripts\Nazca_koth.abl
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}
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Nazca6={
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[server]
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ruleset=$(CustomTeamKingOfTheHill)
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name=Team KotH
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teamAllowed=1
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teamcount=4
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scenariotext=resource\missions\koth.txt
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scriptname=content\missions\Nazca\scripts\Nazca_tkoth.abl
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}
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Nazca8={
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[server]
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ruleset=$(CustomCaptureTheFlag)
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name=CTF
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teamAllowed=1
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teamcount=4
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scenariotext=resource\missions\ctf.txt
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scriptname=Content\Missions\Nazca\scripts\Nazca_ctf.abl
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}
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Nazca9={
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[server]
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ruleset=$(CustomMasterTrial)
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name=Master Trial
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teamAllowed=1
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teamcount=2
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scenariotext=resource\missions\mt.txt
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scriptname=Content\Missions\Nazca\scripts\Nazca_mastertrial.abl
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}
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