Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
9 lines
143 B
Plaintext
9 lines
143 B
Plaintext
Destruction
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As simple as it gets.
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Each kill is worth 1 point.
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Teammate kills are worth -1 point.
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Suicides are -2 points.
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