Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
17 lines
637 B
Plaintext
17 lines
637 B
Plaintext
Siege Assault - Red Attacking
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Red attacking Dropships
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There are two teams in this game:
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The Blue Team's goal is to defend the base.
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The Red Team's goal is to destroy the Base.
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The longer the Blue Team defends their base the more points they get.
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Whenever the a objective building is attacked or destroyed there is a beep sound.
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When the base has been destroyed a Horn will sound.
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Destroying enemy 'Mech...+25
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Red Team bonus for destroyed Blue Base building...+250
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Blue Team scores every thirty seconds their Base buildings stays alive (after 90 sec.)...+25 per buildings
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Destroying own 'Mech...-50 |