Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
22 lines
609 B
Batchfile
22 lines
609 B
Batchfile
net use e: \\Frstrm\gameleap longbow
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c:
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md c:\gameleap
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cd c:\gameleap
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md hsh
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md resource
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md stats
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copy \\Frstrm\gameleap\mw4\*.* c:\gameleap\
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xcopy \\Frstrm\gameleap\mw4\hsh\*.* c:\gameleap\hsh\ /s
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xcopy \\Frstrm\gameleap\mw4\resource\*.* c:\gameleap\resource\ /s
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xcopy \\Frstrm\gameleap\mw4\stats\*.* c:\gameleap\stats\ /s
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md Content
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cd content
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md ShellScripts
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cd Shellscripts
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md Files
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copy \\Frstrm\gameleap\mw4\content\shellscripts\files\*.* c:\gameleap\content\shellscripts\files\
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cd c:\gameleap
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del c:\winnt\ctcl.ini
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del c:\ctcl.ini
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copy c:\gameleap\ctcl-camera.ini c:\ctcl.ini
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pause |