Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

119 lines
3.2 KiB
C++

// [!HeaderName] : Declaration of the [!ClassName]
[!crlf]
[!if=(FileExists, "FALSE")]
#ifndef __[!UpperShortName]_H_
#define __[!UpperShortName]_H_
[!crlf]
#include "resource.h" // main symbols
#include <ObjModel\addguid.h>
#include <ObjModel\appguid.h>
#include <ObjModel\bldguid.h>
#include <ObjModel\textguid.h>
#include <ObjModel\dbgguid.h>
[!else]
[!AddIncludeFile(TargetFile, "resource.h")]
[!AddIncludeFile(TargetFile, "<ObjModel\addguid.h>)]
[!AddIncludeFile(TargetFile, "<ObjModel\appguid.h>)]
[!AddIncludeFile(TargetFile, "<ObjModel\bldguid.h>)]
[!AddIncludeFile(TargetFile, "<ObjModel\textguid.h>)]
[!AddIncludeFile(TargetFile, "<ObjModel\dbgguid.h>)]
[!endif]
[!crlf]
/////////////////////////////////////////////////////////////////////////////
// [!ClassName]
class ATL_NO_VTABLE [!ClassName] :
public CComObjectRootEx<CComSingleThreadModel>,
public CComCoClass<[!ClassName], &CLSID_[!CoClassName]>,
[!if=(ApplicationEvents, "TRUE")]
public IDispatchImpl<IApplicationEvents, &IID_IApplicationEvents, &LIBID_[!LibName]>,
[!endif]
[!if=(DebuggerEvents, "TRUE")]
public IDispatchImpl<IDebuggerEvents, &IID_IDebuggerEvents, &LIBID_[!LibName]>,
[!endif]
public IDSAddIn,
public IDispatchImpl<[!InterfaceName], &IID_[!InterfaceName], &LIBID_[!LibName]>
{
public:
[!ClassName]()
{
}
[!crlf]
DECLARE_REGISTRY_RESOURCEID([!IDR_REGISTRYID])
[!crlf]
DECLARE_PROTECT_FINAL_CONSTRUCT()
[!crlf]
BEGIN_COM_MAP([!ClassName])
COM_INTERFACE_ENTRY([!InterfaceName])
COM_INTERFACE_ENTRY2(IDispatch, [!InterfaceName])
COM_INTERFACE_ENTRY(IDSAddIn)
[!if=(ApplicationEvents, "TRUE")]
COM_INTERFACE_ENTRY(IApplicationEvents)
[!endif]
[!if=(DebuggerEvents, "TRUE")]
COM_INTERFACE_ENTRY(IDebuggerEvents)
[!endif]
END_COM_MAP()
[!crlf]
CComPtr<IApplication> m_spApplication;
DWORD m_dwAddInID;
[!if=(ApplicationEvents, "TRUE")]
DWORD m_dwAppEvents;
[!endif]
[!if=(DebuggerEvents, "TRUE")]
DWORD m_dwDbgEvents;
[!endif]
[!crlf]
// IDSAddIn methods
public:
STDMETHOD(OnConnection)(IApplication* pApp, VARIANT_BOOL bFirstTime, long dwCookie, VARIANT_BOOL* bOnConnection);
STDMETHOD(OnDisconnection)(VARIANT_BOOL bLastTime);
[!crlf]
[!if=(ApplicationEvents, "TRUE")]
// IApplicationEvents methods
public:
STDMETHOD(BeforeBuildStart)();
STDMETHOD(BuildFinish)(long nNumErrors, long nNumWarnings);
STDMETHOD(BeforeApplicationShutDown)();
STDMETHOD(DocumentOpen)(IDispatch *pDocument);
STDMETHOD(BeforeDocumentClose)(IDispatch *pDocument);
STDMETHOD(DocumentSave)(IDispatch *pDocument);
STDMETHOD(NewDocument)(IDispatch *pDocument);
STDMETHOD(WindowActivate)(IDispatch *pWindow);
STDMETHOD(WindowDeactivate)(IDispatch *pWindow);
STDMETHOD(WorkspaceOpen)();
STDMETHOD(WorkspaceClose)();
STDMETHOD(NewWorkspace)();
[!crlf]
[!endif]
[!if=(DebuggerEvents, "TRUE")]
// IDebuggerEvents method
public:
STDMETHOD(BreakpointHit)(IDispatch *pBreakpoint);
[!crlf]
[!endif]
// [!InterfaceName]
public:
[!if=(Toolbar, "TRUE")]
[!if!=(MethodName, "")]
STDMETHOD([!MethodName])();
[!else]
STDMETHOD(SampleMethod)();
[!endif]
[!endif]
};
[!crlf]
[!if=(FileExists, "FALSE")]
#endif //__[!UpperShortName]_H_
[!endif]