Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

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[!Dialog("ConsProp98")]
[!strcpy(UpperShortName, ShortName)]
[!toupper(UpperShortName)]
[!AddSymbolToSymbol(TargetHeader, ProjectDirectory, HeaderName)]
[!AddStringToSymbol(HeaderTemplate, GalleryPath, "consumer.h")]
[!target(TargetHeader)]
[!include(HeaderTemplate)]
[!target()]
[!if!(stdafx.h)]
[!set(stdafx.h, "stdafx.h")]
[!endif]
[!if!(stdafx.cpp)]
[!set(stdafx.cpp, "stdafx.cpp")]
[!endif]
[!set(atldbcli.h, "<atldbcli.h>")]
[!AddIncludeFile(stdafx.h, atldbcli.h)]
[!AddFileToProject(TargetHeader)]
[!Commit]