Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
181 lines
5.7 KiB
Plaintext
181 lines
5.7 KiB
Plaintext
[!crlf]
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[
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object,
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uuid([!InterfaceGUID]),
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[!if=(Dual, "TRUE")] dual,[!endif]
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helpstring("[!InterfaceName] Interface"),
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pointer_default(unique)
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]
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interface [!InterfaceName] : [!if=(Dual, "TRUE")]IDispatch[!else]IUnknown[!endif]
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{
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[!if=(SP_AUTOSIZE, "TRUE")]
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[propput, id(DISPID_AUTOSIZE)]
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HRESULT AutoSize([in]VARIANT_BOOL vbool);
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[propget, id(DISPID_AUTOSIZE)]
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HRESULT AutoSize([out,retval]VARIANT_BOOL* pbool);
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[!endif]
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[!if=(SP_BACKCOLOR, "TRUE")]
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[propput, id(DISPID_BACKCOLOR)]
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HRESULT BackColor([in]OLE_COLOR clr);
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[propget, id(DISPID_BACKCOLOR)]
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HRESULT BackColor([out,retval]OLE_COLOR* pclr);
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[!endif]
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[!if=(SP_BACKSTYLE, "TRUE")]
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[propput, id(DISPID_BACKSTYLE)]
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HRESULT BackStyle([in]long style);
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[propget, id(DISPID_BACKSTYLE)]
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HRESULT BackStyle([out,retval]long* pstyle);
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[!endif]
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[!if=(SP_BORDERCOLOR, "TRUE")]
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[propput, id(DISPID_BORDERCOLOR)]
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HRESULT BorderColor([in]OLE_COLOR clr);
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[propget, id(DISPID_BORDERCOLOR)]
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HRESULT BorderColor([out, retval]OLE_COLOR* pclr);
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[!endif]
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[!if=(SP_BORDERSTYLE, "TRUE")]
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[propput, id(DISPID_BORDERSTYLE)]
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HRESULT BorderStyle([in]long style);
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[propget, id(DISPID_BORDERSTYLE)]
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HRESULT BorderStyle([out, retval]long* pstyle);
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[!endif]
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[!if=(SP_BORDERWIDTH, "TRUE")]
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[propput, id(DISPID_BORDERWIDTH)]
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HRESULT BorderWidth([in]long width);
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[propget, id(DISPID_BORDERWIDTH)]
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HRESULT BorderWidth([out, retval]long* width);
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[!endif]
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[!if=(SP_DRAWMODE, "TRUE")]
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[propput, id(DISPID_DRAWMODE)]
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HRESULT DrawMode([in]long mode);
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[propget, id(DISPID_DRAWMODE)]
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HRESULT DrawMode([out, retval]long* pmode);
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[!endif]
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[!if=(SP_DRAWSTYLE, "TRUE")]
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[propput, id(DISPID_DRAWSTYLE)]
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HRESULT DrawStyle([in]long style);
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[propget, id(DISPID_DRAWSTYLE)]
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HRESULT DrawStyle([out, retval]long* pstyle);
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[!endif]
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[!if=(SP_DRAWWIDTH, "TRUE")]
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[propput, id(DISPID_DRAWWIDTH)]
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HRESULT DrawWidth([in]long width);
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[propget, id(DISPID_DRAWWIDTH)]
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HRESULT DrawWidth([out, retval]long* pwidth);
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[!endif]
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[!if=(SP_FILLCOLOR, "TRUE")]
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[propput, id(DISPID_FILLCOLOR)]
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HRESULT FillColor([in]OLE_COLOR clr);
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[propget, id(DISPID_FILLCOLOR)]
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HRESULT FillColor([out, retval]OLE_COLOR* pclr);
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[!endif]
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[!if=(SP_FILLSTYLE, "TRUE")]
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[propput, id(DISPID_FILLSTYLE)]
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HRESULT FillStyle([in]long style);
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[propget, id(DISPID_FILLSTYLE)]
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HRESULT FillStyle([out, retval]long* pstyle);
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[!endif]
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[!if=(SP_FONT, "TRUE")]
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[propputref, id(DISPID_FONT)]
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HRESULT Font([in]IFontDisp* pFont);
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[propput, id(DISPID_FONT)]
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HRESULT Font([in]IFontDisp* pFont);
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[propget, id(DISPID_FONT)]
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HRESULT Font([out, retval]IFontDisp** ppFont);
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[!endif]
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[!if=(SP_FORECOLOR, "TRUE")]
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[propput, id(DISPID_FORECOLOR)]
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HRESULT ForeColor([in]OLE_COLOR clr);
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[propget, id(DISPID_FORECOLOR)]
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HRESULT ForeColor([out,retval]OLE_COLOR* pclr);
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[!endif]
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[!if=(SP_ENABLED, "TRUE")]
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[propput, id(DISPID_ENABLED)]
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HRESULT Enabled([in]VARIANT_BOOL vbool);
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[propget, id(DISPID_ENABLED)]
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HRESULT Enabled([out,retval]VARIANT_BOOL* pbool);
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[!endif]
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[!if=(SP_HWND, "TRUE")]
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[propget, id(DISPID_HWND)]
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HRESULT Window([out, retval]long* phwnd);
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[!endif]
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[!if=(SP_TABSTOP, "TRUE")]
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[propput, id(DISPID_TABSTOP)]
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HRESULT TabStop([in]VARIANT_BOOL vbool);
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[propget, id(DISPID_TABSTOP)]
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HRESULT TabStop([out, retval]VARIANT_BOOL* pbool);
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[!endif]
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[!if=(SP_TEXT, "TRUE")]
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[propput, id(DISPID_TEXT)]
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HRESULT Text([in]BSTR strText);
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[propget, id(DISPID_TEXT)]
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HRESULT Text([out, retval]BSTR* pstrText);
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[!endif]
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[!if=(SP_CAPTION, "TRUE")]
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[propput, id(DISPID_CAPTION)]
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HRESULT Caption([in]BSTR strCaption);
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[propget, id(DISPID_CAPTION)]
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HRESULT Caption([out,retval]BSTR* pstrCaption);
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[!endif]
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[!if=(SP_BORDERVISIBLE, "TRUE")]
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[propput, id(DISPID_BORDERVISIBLE)]
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HRESULT BorderVisible([in]VARIANT_BOOL vbool);
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[propget, id(DISPID_BORDERVISIBLE)]
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HRESULT BorderVisible([out, retval]VARIANT_BOOL* pbool);
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[!endif]
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[!if=(SP_APPEARANCE, "TRUE")]
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[propput, id(DISPID_APPEARANCE)]
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HRESULT Appearance([in]short appearance);
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[propget, id(DISPID_APPEARANCE)]
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HRESULT Appearance([out, retval]short* pappearance);
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[!endif]
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[!if=(SP_MOUSEPOINTER, "TRUE")]
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[propput, id(DISPID_MOUSEPOINTER)]
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HRESULT MousePointer([in]long pointer);
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[propget, id(DISPID_MOUSEPOINTER)]
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HRESULT MousePointer([out, retval]long* ppointer);
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[!endif]
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[!if=(SP_MOUSEICON, "TRUE")]
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[propputref, id(DISPID_MOUSEICON)]
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HRESULT MouseIcon([in]IPictureDisp* pMouseIcon);
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[propput, id(DISPID_MOUSEICON)]
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HRESULT MouseIcon([in]IPictureDisp* pMouseIcon);
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[propget, id(DISPID_MOUSEICON)]
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HRESULT MouseIcon([out, retval]IPictureDisp** ppMouseIcon);
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[!endif]
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[!if=(SP_PICTURE, "TRUE")]
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[propputref, id(DISPID_PICTURE)]
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HRESULT Picture([in]IPictureDisp* pPicture);
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[propput, id(DISPID_PICTURE)]
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HRESULT Picture([in]IPictureDisp* pPicture);
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[propget, id(DISPID_PICTURE)]
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HRESULT Picture([out, retval]IPictureDisp** ppPicture);
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[!endif]
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[!if=(SP_VALID, "TRUE")]
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[propput, id(DISPID_VALID)]
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HRESULT Valid([in]VARIANT_BOOL vbool);
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[propget, id(DISPID_VALID)]
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HRESULT Valid([out, retval]VARIANT_BOOL* pbool);
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[!endif]
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[!if=(SP_READYSTATE, "TRUE")]
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[propput, id(DISPID_READYSTATE)]
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HRESULT ReadyState([in]long state);
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[propget, id(DISPID_READYSTATE)]
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HRESULT ReadyState([out, retval]long* pstate);
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[!endif]
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};
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[!if=(HTMLControl, "TRUE")]
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[!crlf]
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[!newguid(InterfaceGUIDUI)]
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[
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object, dual,
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uuid([!InterfaceGUIDUI]),
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helpstring("[!InterfaceName]UI Interface"),
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pointer_default(unique)
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]
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interface [!InterfaceName]UI : IDispatch
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{
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// Example method that will be called by the HTML
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HRESULT OnClick([in]IDispatch* pdispBody, [in]VARIANT varColor);
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};
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[!endif]
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