Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
9 lines
243 B
Plaintext
9 lines
243 B
Plaintext
DIALOG DISCARDABLE 0, 0, 186, 95
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STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
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CAPTION "Dialog"
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FONT 8, "MS Sans Serif"
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BEGIN
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DEFPUSHBUTTON "OK",IDOK,129,7,50,14
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PUSHBUTTON "Cancel",IDCANCEL,129,24,50,14
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END
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