Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

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HKCR
{
[!ProgID] = s '[!TypeName]'
{
CLSID = s '{[!ObjectGUID]}'
}
[!VersionIndependentProgID] = s '[!TypeName]'
{
CLSID = s '{[!ObjectGUID]}'
CurVer = s '[!ProgID]'
}
NoRemove CLSID
{
ForceRemove {[!ObjectGUID]} = s '[!TypeName]'
{
ProgID = s '[!ProgID]'
VersionIndependentProgID = s '[!VersionIndependentProgID]'
InprocServer32 = s '%MODULE%'
{
val ThreadingModel = s '[!ThreadingModel]'
}
'OLE DB Provider' = s '[!TypeName]'
OLEDB_SERVICES = d '4294967295'
'TypeLib' = s '{[!LibGUID]}'
}
}
}