Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

14 lines
820 B
Plaintext

:Base msvmss.HLP
:Title Microsoft Visual SourceSafe Integration
1 Microsoft Visual SourceSafe Integration
2 Overview=VSS_Integration
2 Frequently Asked Questions=FAQ_SourceSafe_Integration
2 How To...
3 Install Microsoft Visual SourceSafe=VSS_Setting_up_Visual_SourceSafe@MSVMSS.HLP>(w95sec)
3 Controlling a Model in Visual SourceSafe=VSS_Controling_a_Model_in_VSS@msvmss.HLP>(w95sec)
3 Check Out a Model=VSS_Checking_Out_Model_Elements@MSVMSS.HLP>(w95sec)
3 Check In a Model=VSS_Checking_In_Model_Elements@MSVMSS.HLP>(w95sec)
3 Get the Latest Version of a Model=VSS_Getting_the_Latest_Version@MSVMSS.HLP>(w95sec)
3 Remove a Model from SourceSafe Control=VSS_Removing_Units_from_VSS@MSVMSS.HLP>(w95sec)
3 Clear SourceSafe Information from a Model=VSS_Clearing_VSS_Information_from_model@MSVMSS.HLP>(w95sec)