Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

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(object Petal
version 40)
(list Attribute_Set
(object Attribute
tool "VC++"
name "roseId"
value "753117540")
(object Attribute
tool "VC++"
name "propertyId"
value "809135966")
(object Attribute
tool "VC++"
name "default__Class"
value (list Attribute_Set
(object Attribute
tool "VC++"
name "Generate"
value TRUE)
(object Attribute
tool "VC++"
name "HeaderFile"
value "AUTO GENERATE")
))
(object Attribute
tool "VC++"
name "default__Operation"
value (list Attribute_Set
(object Attribute
tool "VC++"
name "OperationIsConst"
value FALSE)
(object Attribute
tool "VC++"
name "OperationKindSet"
value (list Attribute_Set
(object Attribute
tool "VC++"
name "Non-virtual"
value 200)
(object Attribute
tool "VC++"
name "Abstract"
value 201)
(object Attribute
tool "VC++"
name "Virtual"
value 202)))
(object Attribute
tool "VC++"
name "OperationKind"
value ("OperationKindSet" 200))
))
)