Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

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Menu Tools
{
Separator
Menu &SourceSafe
{
Option "&Get Latest..."
{
RoseScript $SOURCESAFEADDIN_SCRIPT_PATH\ssgetlatest.ebx
}
Option "Check &Out..."
{
RoseScript $SOURCESAFEADDIN_SCRIPT_PATH\sscheckout.ebx
}
Option "Check &In..."
{
RoseScript $SOURCESAFEADDIN_SCRIPT_PATH\sscheckin.ebx
}
Option "&Undo Check Out..."
{
RoseScript $SOURCESAFEADDIN_SCRIPT_PATH\ssundo.ebx
}
Separator
Option "&Add To Source Control..."
{
RoseScript $SOURCESAFEADDIN_SCRIPT_PATH\ssadd.ebx
}
Option "&Remove From Source Control..."
{
RoseScript $SOURCESAFEADDIN_SCRIPT_PATH\ssremove.ebx
}
Option "Start &Explorer"
{
RoseScript $SOURCESAFEADDIN_SCRIPT_PATH\ssstart.ebx
}
Option "&Clear SourceSafe Information..."
{
RoseScript $SOURCESAFEADDIN_SCRIPT_PATH\ssclear.ebx
}
}
}