Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
34 lines
639 B
Plaintext
34 lines
639 B
Plaintext
Microsoft Developer Studio Workspace File, Format Version 5.00
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# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
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###############################################################################
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Project: "atl"=.\Atl.dsp - Package Owner=<4>
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Package=<5>
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{{{
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begin source code control
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"$/Sources - ATL/ATL20/src", ACDBAAAA
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.
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end source code control
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}}}
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Package=<4>
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{{{
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}}}
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###############################################################################
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Global:
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Package=<5>
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{{{
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}}}
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Package=<3>
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{{{
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}}}
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###############################################################################
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