Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
12 lines
203 B
Modula-2
12 lines
203 B
Modula-2
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LIBRARY atlPS
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DESCRIPTION 'Proxy/Stub DLL'
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EXPORTS
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DllGetClassObject @1
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DllCanUnloadNow @2
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GetProxyDllInfo @3
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DllRegisterServer @4
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DllUnregisterServer @5
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