Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

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HKCR
{
ATL.Registrar = s 'Registrar Class'
{
CLSID = s '{44EC053A-400F-11D0-9DCD-00A0C90391D3}'
}
NoRemove CLSID
{
ForceRemove {44EC053A-400F-11D0-9DCD-00A0C90391D3} = s 'Registrar Class'
{
ProgID = s 'ATL.Registrar'
InprocServer32 = s '%MODULE%'
{
val ThreadingModel = s 'Both'
}
}
}
}