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Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

84 lines
2.2 KiB
C++

/* this file contains the actual definitions of */
/* the IIDs and CLSIDs */
/* link this file in with the server and any clients */
/* File created by MIDL compiler version 3.01.75 */
/* at Wed Aug 13 21:04:17 1997
*/
/* Compiler settings for AgentServer.idl:
Oicf (OptLev=i2), W1, Zp8, env=Win32, ms_ext, c_ext
error checks: none
*/
//@@MIDL_FILE_HEADING( )
#ifdef __cplusplus
extern "C"{
#endif
#ifndef __IID_DEFINED__
#define __IID_DEFINED__
typedef struct _IID
{
unsigned long x;
unsigned short s1;
unsigned short s2;
unsigned char c[8];
} IID;
#endif // __IID_DEFINED__
#ifndef CLSID_DEFINED
#define CLSID_DEFINED
typedef IID CLSID;
#endif // CLSID_DEFINED
const IID IID_IAgentUserInput = {0xA7B93C80,0x7B81,0x11D0,{0xAC,0x5F,0x00,0xC0,0x4F,0xD9,0x75,0x75}};
const IID IID_IAgentCommand = {0xA7B93C83,0x7B81,0x11D0,{0xAC,0x5F,0x00,0xC0,0x4F,0xD9,0x75,0x75}};
const IID IID_IAgentCommands = {0xA7B93C85,0x7B81,0x11D0,{0xAC,0x5F,0x00,0xC0,0x4F,0xD9,0x75,0x75}};
const IID IID_IAgentCommandWindow = {0x6D0ECB23,0x9968,0x11D0,{0xAC,0x6E,0x00,0xC0,0x4F,0xD9,0x75,0x75}};
const IID IID_IAgentSpeechInputProperties = {0xA7B93C87,0x7B81,0x11D0,{0xAC,0x5F,0x00,0xC0,0x4F,0xD9,0x75,0x75}};
const IID IID_IAgentAudioOutputProperties = {0xA7B93C89,0x7B81,0x11D0,{0xAC,0x5F,0x00,0xC0,0x4F,0xD9,0x75,0x75}};
const IID IID_IAgentPropertySheet = {0xA7B93C8B,0x7B81,0x11D0,{0xAC,0x5F,0x00,0xC0,0x4F,0xD9,0x75,0x75}};
const IID IID_IAgentBalloon = {0xA7B93C8D,0x7B81,0x11D0,{0xAC,0x5F,0x00,0xC0,0x4F,0xD9,0x75,0x75}};
const IID IID_IAgentCharacter = {0xA7B93C8F,0x7B81,0x11D0,{0xAC,0x5F,0x00,0xC0,0x4F,0xD9,0x75,0x75}};
const IID IID_IAgent = {0xA7B93C91,0x7B81,0x11D0,{0xAC,0x5F,0x00,0xC0,0x4F,0xD9,0x75,0x75}};
const IID IID_IAgentNotifySink = {0x00D18159,0x8466,0x11D0,{0xAC,0x63,0x00,0xC0,0x4F,0xD9,0x75,0x75}};
const IID IID_IAgentPrivateNotifySink = {0xB741B760,0x8EA6,0x11d0,{0xAC,0x6A,0x00,0xC0,0x4F,0xD9,0x75,0x75}};
const IID LIBID_AgentServerObjects = {0xA7B93C73,0x7B81,0x11D0,{0xAC,0x5F,0x00,0xC0,0x4F,0xD9,0x75,0x75}};
const CLSID CLSID_AgentServer = {0xA7B93C92,0x7B81,0x11D0,{0xAC,0x5F,0x00,0xC0,0x4F,0xD9,0x75,0x75}};
#ifdef __cplusplus
}
#endif