Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

51 lines
1.6 KiB
C++

/* ----------------------------------------------------------------------------
Microsoft D.T.C (Distributed Transaction Coordinator)
(c) 1996 Microsoft Corporation. All Rights Reserved
@doc
@module DTCHelp.h |
contains helper API for loading the DTCHelper DLL
-------------------------------------------------------------------------------
@rev 0 | 8th -Sep-1995 | GaganC | Created
----------------------------------------------------------------------------- */
#ifndef __DTCHELP_H__
#define __DTCHELP_H__
//---------------------------------------------------------
// ALL INCLUDE FILES GO HERE
//---------------------------------------------------------
#include <windows.h>
//---------------------------------------------------------
// typedefs
//---------------------------------------------------------
typedef HRESULT (STDAPIVCALLTYPE * DTC_GET_TRANSACTION_MANAGER)(LPTSTR pszHost,
LPTSTR pszTmName,
/* in */ REFIID rid,
/* in */ DWORD dwReserved1,
/* in */ WORD wcbReserved2,
/* in */ void FAR * pvReserved2,
/*out */ void** ppvObject ) ;
//---------------------------------------------------------
// Function Prototypes
//---------------------------------------------------------
EXTERN_C
{
DTC_GET_TRANSACTION_MANAGER __cdecl LoadDtcHelper (void);
HMODULE __cdecl GetDtcLocaleResourceHandle(void);
}
//---------------------------------------------------------
// ALL ERRORS GO HERE
//---------------------------------------------------------
#endif __DTCHELP_H__