Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

12 lines
415 B
Makefile

###############################################################################
# GloblMak.mak
#
# A file that EVERY build makefile will include...
###############################################################################
#Bloodhound uses -DDEBUG, not DBG=1 to target debug builds...
!IF "$(NTDEBUG)"=="ntsd" || "$(NTDEBUG)"=="cvp" || "$(NTDEBUG)"=="sym"
C_DEFINES=$(C_DEFINES) -DDEBUG
!ENDIF