Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

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//---------------------------------------------------------------------------
//
// Microsoft Windows
// Copyright (C) Microsoft Corporation, 1996
//
// File: session.odl
//
// Contents: Session Interfaces
//
//----------------------------------------------------------------------------
[ uuid(OLEDS_IID_IADsSession), oleautomation, dual]
interface IADsSession : IADs
{
PROPERTY_BSTR_RO(User, DISPID_IADs_UPPER_BOUND + 1)
PROPERTY_BSTR_RO(UserPath, DISPID_IADs_UPPER_BOUND + 2)
PROPERTY_BSTR_RO(Computer, DISPID_IADs_UPPER_BOUND + 3)
PROPERTY_BSTR_RO(ComputerPath, DISPID_IADs_UPPER_BOUND + 4)
PROPERTY_LONG_RO(ConnectTime, DISPID_IADs_UPPER_BOUND + 5)
PROPERTY_LONG_RO(IdleTime, DISPID_IADs_UPPER_BOUND + 6)
};