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Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
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2026-06-24 21:28:16 -05:00

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863 B
C++

/***
*use_ansi.h - pragmas for ANSI Standard C++ libraries
*
* Copyright (c) 1996-1997, Microsoft Corporation. All rights reserved.
*
*Purpose:
* This header is intended to force the use of the appropriate ANSI
* Standard C++ libraries whenever it is included.
*
* [Public]
*
****/
#if _MSC_VER > 1000
#pragma once
#endif
#ifndef _USE_ANSI_CPP
#define _USE_ANSI_CPP
#ifdef _MT
#ifdef _DLL
#ifdef _DEBUG
#pragma comment(lib,"msvcprtd")
#else // _DEBUG
#pragma comment(lib,"msvcprt")
#endif // _DEBUG
#else // _DLL
#ifdef _DEBUG
#pragma comment(lib,"libcpmtd")
#else // _DEBUG
#pragma comment(lib,"libcpmt")
#endif // _DEBUG
#endif // _DLL
#else // _MT
#ifdef _DEBUG
#pragma comment(lib,"libcpd")
#else // _DEBUG
#pragma comment(lib,"libcp")
#endif // _DEBUG
#endif
#endif // _USE_ANSI_CPP