Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

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657 B
INI

; Copy this file to your Windows directory in order to modify
; the default behavior of diagnostic messages.
; By default messages are ignored. You can use CodeView to set
; the variable 'afxTraceEnabled' to TRUE to observe TRACE output
; or you can change TraceEnabled in the [Diagnostics] section of
; this file to 1. You must have a dumb debug terminal or run
; CodeView to see TRACE output. If you do not have one of
; those and set TraceEnabled to 1, you will see the Windows
; MessageBox "Cannot Write to AUX."
; See the Technical Note TN007 for more information on the TraceFlags.
[Diagnostics]
TraceEnabled = 1
TraceFlags = 0