Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

55 lines
1.3 KiB
C++

// This is a part of the Microsoft Foundation Classes C++ library.
// Copyright (C) 1992-1998 Microsoft Corporation
// All rights reserved.
//
// This source code is only intended as a supplement to the
// Microsoft Foundation Classes Reference and related
// electronic documentation provided with the library.
// See these sources for detailed information regarding the
// Microsoft Foundation Classes product.
#include "stdafx.h"
#include <afxisapi.h>
CHttpServerContext& CHttpServerContext::operator<<(const CLongBinary& blob)
{
ISAPIASSERT(m_pStream != NULL);
if (m_pStream != NULL) *m_pStream << blob;
return *this;
}
CHttpServerContext& CHttpServerContext::operator<<(const CByteArray& array)
{
ISAPIASSERT(m_pStream != NULL);
if (m_pStream != NULL) *m_pStream << array;
return *this;
}
CHtmlStream& CHtmlStream::operator<<(const CByteArray& array)
{
int nSize = array.GetSize();
if (nSize > 0)
{
const BYTE* pStart = array.GetData();
if (pStart != NULL)
Write(pStart, nSize);
}
return *this;
}
CHtmlStream& CHtmlStream::operator<<(const CLongBinary& blob)
{
if (blob.m_dwDataLength > 0 && blob.m_hData != NULL)
{
LPVOID lpData = GlobalLock(blob.m_hData);
if (lpData != NULL)
{
Write(lpData, blob.m_dwDataLength);
GlobalUnlock(blob.m_hData);
}
}
return *this;
}