Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

41 lines
1.2 KiB
C++

//+---------------------------------------------------------------------------
// Copyright (C) 1996, Microsoft Corporation.
//
// File: adsdb.h
//
// Contents: Definitions for the OLE DB provider for ADSI
//
//----------------------------------------------------------------------------
//
// printer status values
//
#ifdef __cplusplus
extern "C" {
#endif
//
// Properties that belong to the property set DBPROPSET_ADSISEARCH
#define ADSIPROP_ASYNCHRONOUS 0x00000000
#define ADSIPROP_DEREF_ALIASES 0x00000001
#define ADSIPROP_SIZE_LIMIT 0x00000002
#define ADSIPROP_TIME_LIMIT 0x00000003
#define ADSIPROP_ATTRIBTYPES_ONLY 0x00000004
#define ADSIPROP_SEARCH_SCOPE 0x00000005
#define ADSIPROP_TIMEOUT 0x00000006
#define ADSIPROP_PAGESIZE 0x00000007
#define ADSIPROP_PAGED_TIME_LIMIT 0x00000008
#define ADSIPROP_CHASE_REFERRALS 0x00000009
#define DBPROPFLAGS_ADSISEARCH 0x0000C000
#define ADSI_DIALECT_LDAP 0x00000000
#define ADSI_DIALECT_SQL 0x00000001
#ifdef __cplusplus
}
#endif