Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

27 lines
1.2 KiB
C++

//=--------------------------------------------------------------------------=
// MSStkPPg.H
//=--------------------------------------------------------------------------=
// Copyright 1995 Microsoft Corporation. All Rights Reserved.
//
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE.
//=--------------------------------------------------------------------------=
//
// class declaration for msprop32's property pages.
//
#ifndef _MS_STOCK_PROP_PAGES_H_
// {7EBDAAE0-8120-11cf-899F-00AA00688B10}
DEFINE_GUID(CLSID_StockFontPage, 0x7ebdaae0, 0x8120, 0x11cf, 0x89, 0x9f, 0x0, 0xaa, 0x0, 0x68, 0x8b, 0x10);
// {7EBDAAE1-8120-11cf-899F-00AA00688B10}
DEFINE_GUID(CLSID_StockColorPage, 0x7ebdaae1, 0x8120, 0x11cf, 0x89, 0x9f, 0x0, 0xaa, 0x0, 0x68, 0x8b, 0x10);
// {7EBDAAE2-8120-11cf-899F-00AA00688B10}
DEFINE_GUID(CLSID_StockPicturePage, 0x7ebdaae2, 0x8120, 0x11cf, 0x89, 0x9f, 0x0, 0xaa, 0x0, 0x68, 0x8b, 0x10);
#define _MS_STOCK_PROP_PAGES_H_
#endif // _MS_STOCK_PROP_PAGES_H_