Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
91 lines
2.0 KiB
C++
91 lines
2.0 KiB
C++
//==========================================================================;
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//
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// Copyright (c) 1997 Microsoft Corporation. All Rights Reserved.
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//
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//--------------------------------------------------------------------------;
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#ifndef __IVPNotify__
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#define __IVPNotify__
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*
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typedef struct _DDCOLORCONTROL
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{
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DWORD dwSize;
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DWORD dwFlags;
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LONG lBrightness;
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LONG lContrast;
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LONG lHue;
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LONG lSaturation;
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LONG lSharpness;
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LONG lGamma;
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LONG lEnable;
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} DDCOLORCONTROL;
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*/
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// interface IVPBaseNotify
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DECLARE_INTERFACE_(IVPBaseNotify, IUnknown)
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{
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public:
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// this function initializes the reconnection to the decoder.
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STDMETHOD (RenegotiateVPParameters)(THIS_
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) PURE;
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};
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// interface IVPNotify
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DECLARE_INTERFACE_(IVPNotify, IVPBaseNotify)
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{
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public:
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// function to set the mode (bob, weave etc)
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STDMETHOD (SetDeinterlaceMode)(THIS_
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IN AMVP_MODE mode
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) PURE;
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// function to get the mode (bob, weave etc)
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STDMETHOD (GetDeinterlaceMode)(THIS_
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OUT AMVP_MODE *pMode
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) PURE;
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/*
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// this function sets the overlay surface that the mixer is supposed to use.
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STDMETHOD (SetOverlaySurface)(THIS_
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IN LPDIRECTDRAWSURFACE pOverlaySurface
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) PURE;
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// this function gets the overlay surface that the mixer is using
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STDMETHOD (GetOverlaySurface)(THIS_
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OUT LPDIRECTDRAWSURFACE *ppOverlaySurface
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) PURE;
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// this functions sets the color-controls, if the chip supports it.
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STDMETHOD (SetColorControls)(THIS_
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IN LPDDCOLORCONTROL pColorControl
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) PURE;
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// this functions also returns the capability of the hardware in the dwFlags
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// value of the struct.
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STDMETHOD (GetColorControls)(THIS_
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OUT LPDDCOLORCONTROL *ppColorControl
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) PURE;
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*/
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};
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// interface IVPVBINotify
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DECLARE_INTERFACE_(IVPVBINotify, IVPBaseNotify)
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{
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public:
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};
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#ifdef __cplusplus
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}
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#endif
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#endif // __IVPNotify__
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