Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
207 lines
5.5 KiB
C++
207 lines
5.5 KiB
C++
//===========================================================================//
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// File: audcmp.hpp //
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// Project: MUNGA Brick: Audio manager //
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// Contents: //
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//---------------------------------------------------------------------------//
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// Date Who Modification //
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// -------- --- ---------------------------------------------------------- //
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// 01/30/95 ECH Initial coding. //
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//---------------------------------------------------------------------------//
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// Copyright (C) 1994-1995, Virtual World Entertainment, Inc. //
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// All Rights reserved worldwide //
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// This unpublished sourcecode is PROPRIETARY and CONFIDENTIAL //
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//===========================================================================//
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#pragma once
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#include "Adept.hpp"
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#include "Channel.hpp"
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#include "ComponentWeb.hpp"
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namespace Adept {
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//##########################################################################
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//####################### AdderChannel ##########################
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//##########################################################################
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template <class T> class AdderOf:
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public ChannelOf<T>
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{
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public:
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static void
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InitializeClass();
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static void
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TerminateClass();
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// Constructor/Destructor
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//
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public:
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~AdderOf();
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static AdderOf<T>*
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Create(
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MemoryStream *stream,
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ComponentWeb *owning_web
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);
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protected:
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AdderOf(
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ClassData *class_data,
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MemoryStream *stream,
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ComponentWeb *owning_web
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);
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void
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SkipStreamData(MemoryStream *stream);
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// Class data
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//
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public:
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static ClassData
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*DefaultData;
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// Component execution
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//
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public:
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void
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ChannelChanged(Channel *channel);
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void
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Execute();
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protected:
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int
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numberOfInputs;
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ChannelOf<T>
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**inputChannels;
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// Tool Support
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//
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public:
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static ClassData*
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CreateFactoryRequest(FactoryRequestParameters *parameters);
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// Test support
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//
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public:
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void
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TestInstance();
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};
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//
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// Class Data Support
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//
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template <class T> ChannelOf<T>::ClassData*
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AdderOf<T>::DefaultData = NULL;
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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//
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template <class T> void
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AdderOf<T>::TerminateClass()
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{
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Unregister_Object(DefaultData);
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delete DefaultData;
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DefaultData = NULL;
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}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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//
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template <class T> AdderOf<T>::~AdderOf()
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{
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Unregister_Pointer(inputChannels);
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delete[] inputChannels;
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}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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//
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template <class T> AdderOf<T>::AdderOf(
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ClassData *class_data,
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MemoryStream *stream,
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ComponentWeb *owning_web
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):
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ChannelOf<T>(class_data, stream, owning_web)
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{
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*stream >> numberOfInputs;
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Verify(static_cast<unsigned>(numberOfInputs) > 0);
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inputChannels = new ChannelOf<T>*[numberOfInputs];
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Register_Pointer(inputChannels);
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Check_Object(owning_web);
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ComponentID component_id;
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component_id.scriptResourceID = owning_web->GetScriptResourceID();
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for (int i=0; i<numberOfInputs; ++i)
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{
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*stream >> component_id.componentNumber;
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Component *component = owning_web->FindComponent(component_id);
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Check_Object(component);
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ChannelOf<T>* channel = Cast_Object(ChannelOf<T>*, component);
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inputChannels[i] = channel;
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channel->AddDependant(this);
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}
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}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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//
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template <class T> void
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AdderOf<T>::SkipStreamData(MemoryStream *stream)
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{
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Check_Object(this);
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Check_Object(stream);
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int inputs;
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*stream >> inputs;
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Verify(inputs == numberOfInputs);
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stream->AdvancePointer(inputs*sizeof(componentID.componentNumber));
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}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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//
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template <class T> AdderOf<T>*
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AdderOf<T>::Create(
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MemoryStream *stream,
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ComponentWeb *owning_web
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)
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{
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Check_Object(stream);
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Check_Object(owning_web);
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Component *component = DoesComponentExist(stream, owning_web);
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AdderOf<T> *adder;
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if (component)
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{
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adder = Cast_Object(AdderOf<T>*, component);
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adder->SkipStreamData(stream);
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}
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else
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{
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adder = new AdderOf<T>(DefaultData, stream, owning_web);
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Register_Object(adder);
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}
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return adder;
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}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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//
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template <class T> void
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AdderOf<T>::ChannelChanged(Channel *channel)
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{
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Check_Object(this);
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Check_Object(channel);
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ComponentWeb *web = GetComponentWeb();
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Check_Object(web);
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web->AddTemporaryWatcher(this);
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}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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//
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template <class T> void
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AdderOf<T>::TestInstance()
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{
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Verify(IsDerivedFrom(DefaultData));
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}
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}
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