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firestorm/Gameleap/code/mw4/Tools/ContentTrack/ContentTrack.cpp
T
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880 lines
19 KiB
C++

// ContentTrack.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "ContentTrack.h"
#include "MainFrm.h"
#include "ChildFrm.h"
#include "KeyTypeDlg.h"
#include "NodeDataValueFileDoc.h"
#include "NodeDataValueFileView.h"
#include <GameOS\GameOS.hpp>
#include <DLLPlatform\DLLPlatform.hpp>
#if !defined(MW4ANIMATIONSYSTEM_HPP)
#include <MW4\MW4AnimationSystem.hpp>
#endif
#include "mw4.hpp"
#include "mw4headers.hpp"
#include "gosfx\gosfx.hpp"
#include <ElementRenderer\ElementRenderer.hpp>
#include <ElementRenderer\GroupElement.hpp>
#include <MLR\MLR.hpp>
#include <MLR\GOSImagePool.hpp>
#include <MLR\MLRTexturePool.hpp>
#include <GameOS\ToolOS.hpp>
CStringMap g_StringMap;
DWORD g_stringmem;
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
void __stdcall GetGameOSEnvironment(char* CommandLine)
{
//
//----------------------------------------------------------
// This is where to set GOS environment settings.
//----------------------------------------------------------
//
Environment.applicationName = "DataWalker";
Environment.screenWidth = 640;
Environment.screenHeight = 480;
Environment.bitDepth = 16;
}
/////////////////////////////////////////////////////////////////////////////
// CContentTrackApp
BEGIN_MESSAGE_MAP(CContentTrackApp, CWinApp)
//{{AFX_MSG_MAP(CContentTrackApp)
ON_COMMAND(ID_APP_ABOUT, OnAppAbout)
ON_COMMAND(ID_FILE_OPEN, OnFileOpen)
ON_COMMAND(ID_EDIT_KEYTYPE, OnEditKeytype)
ON_COMMAND(ID_FILE_NEW, OnFileNew)
//}}AFX_MSG_MAP
// Standard file based document commands
ON_COMMAND(ID_FILE_NEW, CWinApp::OnFileNew)
ON_COMMAND(ID_FILE_OPEN, CWinApp::OnFileOpen)
// Standard print setup command
ON_COMMAND(ID_FILE_PRINT_SETUP, CWinApp::OnFilePrintSetup)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CContentTrackApp construction
CContentTrackApp::CContentTrackApp()
{
m_pNodeSelected = NULL;
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CContentTrackApp object
CContentTrackApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CContentTrackApp initialization
BOOL CContentTrackApp::InitInstance()
{
char buf[MAX_PATH];
GetCurrentDirectory(MAX_PATH,buf);
InitGameOS( AfxGetInstanceHandle(), NULL, "\0" );
Stuff::ArmorLevel = 4;
Stuff::InitializeClasses();
MidLevelRenderer::InitializeClasses(NULL, 8192*4, 1024*256);
gosFX::InitializeClasses();
ElementRenderer::InitializeClasses();
//char buf[MAX_PATH];
//GetCurrentDirectory(MAX_PATH,buf);
SetCurrentDirectory(buf);
m_strRunDir = buf;
//
//-------------------
// Make base managers
//-------------------
//
Verify(!ResourceManager::Instance);
ResourceManager::Instance = new ResourceManager;
Check_Object(ResourceManager::Instance);
AfxEnableControlContainer();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
SetRegistryKey(_T("ContentTrack"));
LoadStdProfileSettings(); // Load standard INI file options (including MRU)
// Register the application's document templates. Document templates
// serve as the connection between documents, frame windows and views.
CMultiDocTemplate* pDocTemplate;
pDocTemplate = new CMultiDocTemplate(
IDR_CONTENTYPE,
RUNTIME_CLASS(CNodeDataValueFileDoc),
RUNTIME_CLASS(CChildFrame), // custom MDI child frame
RUNTIME_CLASS(CNodeDataValueFileView));
AddDocTemplate(pDocTemplate);
m_mapTemplates[ID_FILE_OPEN] = pDocTemplate;
/*pDocTemplate = new CMultiDocTemplate(
IDR_CONTENTYPE,
RUNTIME_CLASS(CUnusedFilesDoc),
RUNTIME_CLASS(CChildFrame), // custom MDI child frame
RUNTIME_CLASS(CUnusedFilesView));
AddDocTemplate(pDocTemplate);
m_mapTemplates[ID_UNUSEDFILES] = pDocTemplate;*/
/*pDocTemplate = new CMultiDocTemplate(
IDR_CONTENTYPE,
RUNTIME_CLASS(CUnusedFilesDoc),
RUNTIME_CLASS(CChildFrame), // custom MDI child frame
RUNTIME_CLASS(CMissingFilesView));
AddDocTemplate(pDocTemplate);
m_mapTemplates[ID_MISSINGFILES] = pDocTemplate;*/
// create main MDI Frame window
CMainFrame* pMainFrame = new CMainFrame;
if (!pMainFrame->LoadFrame(IDR_MAINFRAME))
return FALSE;
m_pMainWnd = pMainFrame;
// Parse command line for standard shell commands, DDE, file open
CCommandLineInfo cmdInfo;
ParseCommandLine(cmdInfo);
// Dispatch commands specified on the command line
if (!ProcessShellCommand(cmdInfo))
return FALSE;
// The main window has been initialized, so show and update it.
pMainFrame->ShowWindow(m_nCmdShow);
pMainFrame->UpdateWindow();
// Load the default key types
{
CMainFrame *pFrame = (CMainFrame*)AfxGetMainWnd();
pFrame->SetMessageText("Loading Data Key Map...");
ReadPropFile();
}
//Create the texture pool
{
gos_PushCurrentHeap(MidLevelRenderer::TexturePoolHeap);
MidLevelRenderer::TGAFilePool *pool = new MidLevelRenderer::TGAFilePool("\\content\\textures");
Check_Object(pool);
MidLevelRenderer::MLRTexturePool::Instance = new MidLevelRenderer::MLRTexturePool(pool);
Check_Object(MidLevelRenderer::MLRTexturePool::Instance);
Check_Object(MidLevelRenderer::MLRTexturePool::Instance);
gos_PopCurrentHeap();
}
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
// No message handlers
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
// App command to run the dialog
void CContentTrackApp::OnAppAbout()
{
CAboutDlg aboutDlg;
aboutDlg.DoModal();
}
/////////////////////////////////////////////////////////////////////////////
// CContentTrackApp message handlers
int CContentTrackApp::ExitInstance()
{
// Save the Key Types
WritePropFile();
//g_mapKeyType.RemoveAll();
Check_Object(ResourceManager::Instance);
delete ResourceManager::Instance;
ResourceManager::Instance = NULL;
ElementRenderer::TerminateClasses();
gosFX::TerminateClasses();
MidLevelRenderer::TerminateClasses();
Stuff::TerminateClasses();
ExitGameOS();
return CWinApp::ExitInstance();
}
void CContentTrackApp::OnFileOpen()
{
CString newName;
if (!DoPromptFileName(newName, AFX_IDS_OPENFILE,OFN_HIDEREADONLY | OFN_FILEMUSTEXIST, TRUE, NULL))
return; // open cancelled
CDocTemplate *pDocTemplate = (CDocTemplate *)m_mapTemplates[ID_FILE_OPEN];
pDocTemplate->OpenDocumentFile(newName);
}
void CContentTrackApp::OnFileNew()
{
// New project is handled from mainfrm because this OnFileNew gets called during app initialization
}
void CContentTrackApp::OnEditKeytype()
{
CKeyTypeDlg dlg;
CMapPtrToWord map;
dlg.SetMap(&map);
if (IDOK == dlg.DoModal())
{
// dlg.GetMap(g_mapKeyType);
if (dlg.m_bDirty)
{
UpdateKeys();
WritePropFile();
}
}
}
int CContentTrackApp::UpdateKeys()
{
POSITION TempPos = this->GetFirstDocTemplatePosition();
while (TempPos)
{
CDocTemplate *pTemplate = this->GetNextDocTemplate(TempPos);
if (pTemplate)
{
POSITION DocPos = pTemplate->GetFirstDocPosition();
while (DocPos)
{
CDocument *pDoc = pTemplate->GetNextDoc(DocPos);
pDoc->OnOpenDocument(pDoc->GetPathName());
}
}
}
return 0;
}
int CContentTrackApp::WritePropFile()
{
CStringList list;
g_StringMap.MakeList(list);
FILE *f = fopen(m_strRunDir+"\\keymap.ini","w");
fprintf(f,"[KeyTypes]\n");
POSITION lpos = list.GetHeadPosition();
while (lpos)
{
CString str = list.GetNext(lpos);
fprintf(f,"%s\n",str);
}
fclose(f);
return 0;
}
int CContentTrackApp::ReadPropFile()
{
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
//
CString ini_file = m_strRunDir+"\\"+"keymap.ini";
/*Check_Pointer(Stuff::FileStreamManager::Instance);
Stuff::FileStream *file_stream = Stuff::FileStream::MakeFileStream();
Check_Object(file_stream);
file_stream->Open(ini_file);
if (!file_stream->IsFileOpened())
{
return -1;
}
*/
NotationFile notefile(ini_file);
if (notefile.IsEmpty())
{
// file does not exist
//assert(false);
return -1;
}
NotationFile::PageIterator *pages = notefile.MakePageIterator();
Check_Object(pages);
Page *page = notefile.FindPage("KeyTypes");
if (page)
{
Check_Object(page);
Page::NoteIterator *entries = page->MakeNoteIterator();
Check_Object(entries);
Note *entry;
// Enumerate the entries in the section
while ((entry = entries->ReadAndNext()) != NULL)
{
Check_Object(entry);
const char *pKeyName = (char *)entry->GetName();
const char *pValueName;
entry->GetEntry(&pValueName);
//g_mapKeyType[pKeyName] = (void *)atoi(pValueName);
POSITION p = g_StringMap.Find(pKeyName);
g_StringMap.SetValue(p,atoi(pValueName));
}
Check_Object(entries);
delete entries;
}
Check_Object(pages);
delete pages;
/* CStringList list;
g_StringMap.MakeList(list);
FILE *f = fopen("c:\\listout.txt","w");
POSITION lpos = list.GetHeadPosition();
while (lpos)
{
CString str = list.GetNext(lpos);
fprintf(f,"%s\n",str);
}
fclose(f);*/
g_stringmem = 0;
DWORD memcount = g_StringMap.CountMem();
//DWORD memcount1 = sizeof(g_mapKeyType);
return 0;
}
int IdentifyFileType(CString path)
{
int iKeyType = KEYTYPE_UNKNOWN;
// Is this a database file?
{
DWORD tag = 0;
FileStream::IsRedirected = false;
HGOSFILE file;
gos_OpenFile(&file,path,READONLY);
if (file)
{
gos_ReadFile(file,&tag,sizeof(tag));
gos_CloseFile(file);
}
switch (tag)
{
case 'DBV#':
{
iKeyType = KEYTYPE_RESOURCE;
break;
}
case 'ERF#':
{
iKeyType = KEYTYPE_ERF;
break;
}
case 'GFX#':
{
//TODO: Note this is a .effects file
break;
}
case 'OBB#':
{
iKeyType = KEYTYPE_OBB;
break;
}
default:
{
switch (char(tag))
{
case '!':
case '[':
case '/':
{
iKeyType = KEYTYPE_NOTE;
break;
}
default:
{
// Still don't know what kind, get it from the extension of the filename
char dir[MAX_PATH],drive[MAX_PATH],fname[MAX_PATH],ext[MAX_PATH];
_splitpath(path,dir,drive,fname,ext);
if (strnicmp(ext,".bsp",4)==0)
{
iKeyType = KEYTYPE_BSP;
}
else
if (strnicmp(ext,".fgd",4)==0)
{
iKeyType = KEYTYPE_FGD;
}
else
if (strnicmp(ext,".lights",7)==0)
{
iKeyType = KEYTYPE_NOTE;
}
else
{
// I REALLY can't tell what kind of file this is
int x=1;
}
}
}
}
}
}
return iKeyType;
}
CStringMap::MAPNODE::MAPNODE()
{
szName = NULL;
pParent = pLeft = pRight = NULL;
parentshare = 0;
value = 0;
}
CStringMap::MAPNODE::~MAPNODE()
{
if (szName)
delete szName;
if (pLeft)
delete pLeft;
if (pRight)
delete pRight;
}
CString CStringMap::MAPNODE::GetName()
{
CString name(szName);
MAPNODE *pNode = this;
while (pNode)
{
MAPNODE *pParentNode = pNode->pParent;
if (pNode->parentshare && pParentNode)
{
CString parentname = pParentNode->szName;
parentname = parentname.Left(pNode->parentshare);
name = parentname+name;
}
pNode = pParentNode;
}
return name;
}
CStringMap::CStringMap()
{
m_pMisc = NULL;
for (int x=0;x<26;x++)
m_arrRoots[x] = NULL;
}
CStringMap::~CStringMap()
{
for (int x=0;x<26;x++)
{
if (m_arrRoots[x])
delete m_arrRoots[x];
m_arrRoots[x] = NULL;
}
if (m_pMisc)
delete m_pMisc;
m_pMisc = NULL;
}
// NOTE: 0x5f mask makes the ascii character uppercase
POSITION CStringMap::Find(const char *szInput)
{
// make the string uppercase
char *sz = (char *)szInput;
while (*sz)
{
char c = *sz;
if ((c>='a')&&(c<='z'))
*sz &= 0x5f;
++sz;
}
BYTE index = (*szInput)-'A';
if (index<26)
{
// szInput++;
MAPNODE *pNode = m_arrRoots[index];
if (pNode)
{
POSITION pos = (POSITION)_Find(szInput,pNode,NULL,0);
return pos;
}
else
{
m_arrRoots[index] = pNode = new MAPNODE;
pNode->szName = strdup(szInput);
return (POSITION)pNode;
}
}
if (m_pMisc)
{
POSITION pos = (POSITION)_Find(szInput,m_pMisc,m_pMisc,0);
return pos;
}
else
{
m_pMisc = new MAPNODE;
m_pMisc->szName = strdup(szInput);
return (POSITION)m_pMisc;
}
return NULL;
}
CStringMap::MAPNODE *CStringMap::_Find(const char *szInput,CStringMap::MAPNODE *pNode,CStringMap::MAPNODE *pParent,int parentdist)
{
char *name = pNode->szName;
Check_Pointer(name);
int share = 0;
if ((pNode->pParent == pParent)&&(pNode->parentshare == parentdist))
{
// The search node has the same parent as the new node, so we can share text
while (*szInput || *name)
{
if (*szInput == *name)
{
++share;
pParent = pNode;
++name;
++szInput;
}
else
{
break;
}
}
}
if (*szInput || *name || (0 == share))
{
//We're not sharing any of the current pNode so just pass the new node down the tree, with old parent
if (0 == share)
share = parentdist;
MAPNODE *pFind = NULL;
if (*szInput < *name)
{
if (pNode->pLeft)
{
pFind = _Find(szInput,pNode->pLeft,pParent,share);
}
else
{
pFind = pNode->pLeft = new MAPNODE;
pFind->szName = strdup(szInput);
pFind->pParent = pParent;
pFind->parentshare = share;
}
}
else
{
if (pNode->pRight)
{
pFind = _Find(szInput,pNode->pRight,pParent,share);
}
else
{
pFind = pNode->pRight = new MAPNODE;
pFind->szName = strdup(szInput);
pFind->pParent = pParent;
pFind->parentshare = share;
}
}
return pFind;
}
// What if there are more character in name?
if (*name)
{
Verify(false);
}
return pNode;
}
POSITION CStringMap::Exists(const char *szInput)
{
// make the string uppercase
char *sz = (char *)szInput;
while (*sz)
{
char c = *sz;
if ((c>='a')&&(c<='z'))
*sz &= 0x5f;
++sz;
}
MAPNODE *pNode = NULL;
MAPNODE *pParent = NULL;
BYTE share = 0;
BYTE index = (*szInput)-'A';
if (index<26)
{
pNode = m_arrRoots[index];
// szInput++;
}
else
{
pNode = m_pMisc;
}
char *name = (char *)szInput;
bool bFound = false;
while (!bFound)
{
if (NULL == pNode)
return NULL;
char *szNode = pNode->szName;
Check_Pointer(szNode);
BYTE newshare = 0;
MAPNODE *pNewParent = NULL;
if ((pNode->pParent == pParent)&&(pNode->parentshare == share))
{
while (*name || *szNode)
{
if (*name == *szNode)
{
++newshare;
pNewParent = pNode;
++name;
++szNode;
}
else
{
break;
}
}
}
// if (NULL == pParent)
// pParent = pNode;
if (newshare)
share = newshare;
if (0 == *name)
{
if (0 == *szNode)
{
if (0==share)
return (POSITION)pNode;
else
{
if (pNode->pParent == pParent)
return (POSITION)pNode;
else
{
int x=1;
}
}
}
}
if (!bFound&&(*name || *szNode || (0 == newshare)))
{
if (*name < *szNode)
{
pNode = pNode->pLeft;
}
else
{
pNode = pNode->pRight;
}
}
if (pNewParent)
pParent = pNewParent;
}
return (POSITION)pNode;
}
void CStringMap::SetValue(POSITION pos,BYTE value)
{
MAPNODE *pNode = (MAPNODE *)pos;
if (pNode)
{
pNode->value = value;
}
}
int CStringMap::MakeList(CStringList &list)
{
int count = 0;
for (int x=0;x<26;x++)
{
MAPNODE *pNode = m_arrRoots[x];
count += _MakeList(list,pNode);
}
count += _MakeList(list,m_pMisc);
return count;
}
int CStringMap::MakeList(CPtrList &list)
{
int count = 0;
for (int x=0;x<26;x++)
{
MAPNODE *pNode = m_arrRoots[x];
count += _MakeList(list,pNode);
}
count += _MakeList(list,m_pMisc);
return count;
}
int CStringMap::_MakeList(CStringList &list,CStringMap::MAPNODE *pNode)
{
int count = 0;
if (pNode)
{
count++;
CString name = pNode->GetName();
CString name1;
name1.Format("%s=%d",name,pNode->value);
list.AddTail(name1);
count += _MakeList(list,pNode->pLeft);
count += _MakeList(list,pNode->pRight);
}
return count;
}
int CStringMap::_MakeList(CPtrList &list,CStringMap::MAPNODE *pNode)
{
int count = 0;
if (pNode)
{
count++;
list.AddTail((LPVOID)pNode);
count += _MakeList(list,pNode->pLeft);
count += _MakeList(list,pNode->pRight);
}
return count;
}
DWORD CStringMap::NodeMem(CStringMap::MAPNODE *pNode)
{
DWORD count = 0;
if (pNode)
{
count += sizeof(*pNode);
DWORD strmem = strlen(pNode->szName);
count += strmem;
g_stringmem += strmem;
count += NodeMem(pNode->pLeft);
count += NodeMem(pNode->pRight);
}
return count;
}
DWORD CStringMap::CountMem()
{
DWORD count = 0;
count += sizeof(*this);
for (int x=0;x<26;x++)
{
count += NodeMem(m_arrRoots[x]);
}
count += NodeMem(m_pMisc);
return count;
}
BYTE CStringMap::GetValue(POSITION pos)
{
if (pos)
return ((MAPNODE *)pos)->value;
return 0;
}
CString CStringMap::GetName(POSITION pos)
{
MAPNODE *pNode = (MAPNODE *)pos;
Check_Pointer(pNode);
MAPNODE *pParent = pNode;
while (pParent->pParent)
pParent = pParent->pParent;
CString str1="";
/* for (int x=0;x<26;x++)
{
if (pParent == m_arrRoots[x])
str1.Format("%c",x+'A');
}*/
CString str2 = str1+pNode->GetName();
return str2;
}