Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
260 lines
5.9 KiB
C++
260 lines
5.9 KiB
C++
// MainFrm.cpp : implementation of the CMainFrame class
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//
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#include "stdafx.h"
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#include "ImageGrinder.h"
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#include "MainFrm.h"
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#include "TextureLibFrame.h"
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#include "FeatureLibFrame.h"
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#include <Compost\FeatureGrid.hpp>
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/////////////////////////////////////////////////////////////////////////////
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// CMainFrame
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IMPLEMENT_DYNAMIC(CMainFrame, CMDIFrameWnd)
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BEGIN_MESSAGE_MAP(CMainFrame, CMDIFrameWnd)
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//{{AFX_MSG_MAP(CMainFrame)
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ON_WM_CREATE()
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ON_COMMAND(ID_TOOLS_CONVERTFGDTOIGDATA, OnToolsConvertfgdtoigdata)
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ON_COMMAND(ID_TOOLS_EXPORTFGDIGDATA, OnToolsExportfgdigdata)
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ON_COMMAND(ID_TOOLS_EXPORTALLIGDATAFILES, OnToolsExportalligdatafiles)
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ON_WM_CLOSE()
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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static UINT indicators[] =
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{
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ID_SEPARATOR, // status line indicator
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ID_INDICATOR_CAPS,
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ID_INDICATOR_NUM,
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ID_INDICATOR_SCRL,
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};
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/////////////////////////////////////////////////////////////////////////////
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// CMainFrame construction/destruction
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CMainFrame::CMainFrame()
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{
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// TODO: add member initialization code here
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TextLibWin=NULL;
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}
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CMainFrame::~CMainFrame()
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{
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}
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int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
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{
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if (CMDIFrameWnd::OnCreate(lpCreateStruct) == -1)
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return -1;
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if (!m_wndToolBar.CreateEx(this, TBSTYLE_FLAT, WS_CHILD | WS_VISIBLE | CBRS_TOP
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| CBRS_GRIPPER | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC) ||
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!m_wndToolBar.LoadToolBar(IDR_MAINFRAME))
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{
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TRACE0("Failed to create toolbar\n");
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return -1; // fail to create
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}
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if (!m_wndStatusBar.Create(this) ||
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!m_wndStatusBar.SetIndicators(indicators,
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sizeof(indicators)/sizeof(UINT)))
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{
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TRACE0("Failed to create status bar\n");
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return -1; // fail to create
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}
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// TODO: Delete these three lines if you don't want the toolbar to
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// be dockable
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m_wndToolBar.EnableDocking(CBRS_ALIGN_ANY);
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EnableDocking(CBRS_ALIGN_ANY);
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DockControlBar(&m_wndToolBar);
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return 0;
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}
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void CMainFrame::Init()
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{
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gosASSERT(!TextLibWin);
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TextLibWin=new CTextureLibFrame;
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TextLibWin->Create(this);
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TextLibWin->ShowWindow(SW_SHOW);
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}
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BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
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{
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if( !CMDIFrameWnd::PreCreateWindow(cs) )
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return FALSE;
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// TODO: Modify the Window class or styles here by modifying
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// the CREATESTRUCT cs
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return TRUE;
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}
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/////////////////////////////////////////////////////////////////////////////
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// CMainFrame diagnostics
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#ifdef _DEBUG
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void CMainFrame::AssertValid() const
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{
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CMDIFrameWnd::AssertValid();
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}
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void CMainFrame::Dump(CDumpContext& dc) const
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{
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CMDIFrameWnd::Dump(dc);
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}
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#endif //_DEBUG
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/////////////////////////////////////////////////////////////////////////////
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// CMainFrame message handlers
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BOOL CMainFrame::OnIdle()
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{
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if (TextLibWin) {
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return TextLibWin->OnIdle();
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}
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return FALSE;
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}
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void CMainFrame::OnToolsConvertfgdtoigdata()
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{
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CFileDialog dlg(TRUE,NULL,NULL,NULL,"Game Compost Files (*.fgd)|*.fgd||");
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if(dlg.DoModal()==IDOK)
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{
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Compost::FeatureGrid *FGrid;
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Compost::FeaturePool *FPool;
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CString iname=dlg.GetPathName();
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FPool = new Compost::FeaturePool();
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Register_Pointer(FPool);
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Check_Object(Stuff::FileStreamManager::Instance);
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Stuff::FileStream *fstr=new Stuff::FileStream;
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Register_Object(fstr);
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fstr->Open(iname,Stuff::FileStream::ReadOnly);
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FPool->LoadIndex(fstr);
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FGrid = new Compost::FeatureGrid(fstr, FPool);
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Register_Pointer(FGrid);
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Unregister_Object(fstr);
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delete fstr;
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CString oname=dlg.GetFileName();
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oname=oname.Left(oname.GetLength()-dlg.GetFileExt().GetLength());
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oname+="IGData";
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CFileDialog dlg2(FALSE,"IGData",oname,NULL,"Image Gringer files (*.IGData)|*.IGData||");
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if(dlg2.DoModal()==IDOK)
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{
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oname=dlg2.GetPathName();
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Stuff::NotationFile note_file(oname);
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note_file.DeleteAllPages();
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Stuff::Page *page=note_file.SetPage(NULL);
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Check_Object(page);
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page->SetEntry("!concatenate","no");
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FPool->SaveIndex(¬e_file);
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FGrid->SaveGrid(¬e_file);
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note_file.Save();
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}
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Unregister_Pointer(FPool);
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delete FPool;
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Unregister_Pointer(FGrid);
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delete FGrid;
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}
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}
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void CMainFrame::OnToolsExportfgdigdata()
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{
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CFileDialog dlg(TRUE,NULL,NULL,NULL,"Image Gringer files (*.IGData)|*.IGData||");
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if(dlg.DoModal()==IDOK)
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{
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ExportFGD(dlg.GetPathName());
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}
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}
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void CMainFrame::OnToolsExportalligdatafiles()
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{
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WIN32_FIND_DATA file_data;
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HANDLE file_find;
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file_find=FindFirstFile("Content\\Maps\\*.*",&file_data);
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if(file_find != INVALID_HANDLE_VALUE)
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{
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do
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{
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CString dir_name=file_data.cFileName;
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if(file_data.dwFileAttributes&FILE_ATTRIBUTE_DIRECTORY &&
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dir_name!="." && dir_name!=".." )
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{
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ExportFGD("Content\\Maps\\"+dir_name+"\\"+dir_name+".IgData");
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}
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}
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while (FindNextFile(file_find,&file_data));
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}
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}
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void CMainFrame::ExportFGD(CString &path)
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{
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Compost::FeatureGrid *FGrid;
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Compost::FeaturePool *FPool;
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CString iname=path;
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FPool = new Compost::FeaturePool();
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Register_Pointer(FPool);
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Check_Object(Stuff::FileStreamManager::Instance);
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Stuff::NotationFile note_file(iname);
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FPool->LoadIndex(¬e_file);
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FGrid = new Compost::FeatureGrid(¬e_file, FPool);
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Register_Pointer(FGrid);
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CString oname=path.Left(path.ReverseFind('.'))+".fgd";
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Check_Object(Stuff::FileStreamManager::Instance);
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Stuff::FileStream *fstr=new Stuff::FileStream;
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Register_Object(fstr);
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fstr->Open(oname,Stuff::FileStream::WriteOnly);
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FPool->SaveIndex(fstr);
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FGrid->SaveGrid(fstr,0,0);
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Unregister_Object(fstr);
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delete fstr;
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Unregister_Pointer(FPool);
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delete FPool;
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Unregister_Pointer(FGrid);
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delete FGrid;
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}
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void CMainFrame::OnClose()
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{
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// TODO: Add your message handler code here and/or call default
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extern void DestroyTNTThread();
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DestroyTNTThread();
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if (TextLibWin) {
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TextLibWin->DestroyWindow();
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TextLibWin = NULL;
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}
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CMDIFrameWnd::OnClose();
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}
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