Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
105 lines
3.2 KiB
C++
105 lines
3.2 KiB
C++
//+-----------------------------------------------------------------------
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//
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// File: KERBCON.H
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//
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// Contents: Microsoft Kerberos constants
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//
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//
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// History: 25 Feb 92 RichardW Compiled from other files
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//
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//------------------------------------------------------------------------
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#ifndef __KERBCON_H__
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#define __KERBCON_H__
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// Revision of the Kerberos Protocol. MS uses Version 5, Revision 6
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#define KERBEROS_VERSION 5
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#define KERBEROS_REVISION 6
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// Encryption Types:
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// These encryption types are supported by the default MS KERBSUPP DLL
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// as crypto systems. Values over 127 are local values, and may be changed
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// without notice.
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#define KERB_ETYPE_NULL 0
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#define KERB_ETYPE_DES_CBC_CRC 1
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#define KERB_ETYPE_DES_CBC_MD4 2
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#define KERB_ETYPE_DES_CBC_MD5 3
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#define KERB_ETYPE_OLD_RC4_MD4 128
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#define KERB_ETYPE_OLD_RC4_PLAIN 129
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#define KERB_ETYPE_OLD_RC4_LM 130
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#define KERB_ETYPE_OLD_RC4_SHA 131
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#define KERB_ETYPE_OLD_DES_PLAIN 132
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#define KERB_ETYPE_RC4_MD4 -128
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#define KERB_ETYPE_RC4_PLAIN -129
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#define KERB_ETYPE_RC4_LM -130
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#define KERB_ETYPE_RC4_SHA -131
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#define KERB_ETYPE_DES_PLAIN -132
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// Checksum algorithms.
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// These algorithms are keyed internally for our use.
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#define KERB_CHECKSUM_NONE 0
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#define KERB_CHECKSUM_CRC32 1
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#define KERB_CHECKSUM_MD4 2
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#define KERB_CHECKSUM_KRB_DES_MAC 4
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#define KERB_CHECKSUM_MD5 7
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#define KERB_CHECKSUM_MD5_DES 8
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#define KERB_CHECKSUM_OLD_LM 130
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#define KERB_CHECKSUM_OLD_SHA1 131
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#define KERB_CHECKSUM_OLD_REAL_CRC32 132
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#define KERB_CHECKSUM_OLD_DES_MAC 133
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#define KERB_CHECKSUM_OLD_DES_MAC_MD5 134
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#define KERB_CHECKSUM_OLD_MD25 135
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#define KERB_CHECKSUM_OLD_RC4_MD5 136
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#define KERB_CHECKSUM_LM -130
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#define KERB_CHECKSUM_SHA1 -131
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#define KERB_CHECKSUM_REAL_CRC32 -132
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#define KERB_CHECKSUM_DES_MAC -133
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#define KERB_CHECKSUM_DES_MAC_MD5 -134
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#define KERB_CHECKSUM_MD25 -135
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#define KERB_CHECKSUM_RC4_MD5 -136
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#define AUTH_REQ_ALLOW_FORWARDABLE 0x00000001
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#define AUTH_REQ_ALLOW_PROXIABLE 0x00000002
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#define AUTH_REQ_ALLOW_POSTDATE 0x00000004
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#define AUTH_REQ_ALLOW_RENEWABLE 0x00000008
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#define AUTH_REQ_ALLOW_NOADDRESS 0x00000010
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#define AUTH_REQ_ALLOW_ENC_TKT_IN_SKEY 0x00000020
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#define AUTH_REQ_ALLOW_VALIDATE 0x00000040
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#define AUTH_REQ_VALIDATE_CLIENT 0x00000080
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#define AUTH_REQ_OK_AS_DELEGATE 0x00000100
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//
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// KDC auditing flags. these do not belong here for long
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//
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#define KDC_AUDIT_AS_SUCCESS 0x1
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#define KDC_AUDIT_AS_FAILURE 0x2
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#define KDC_AUDIT_TGS_SUCCESS 0x4
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#define KDC_AUDIT_TGS_FAILURE 0x8
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//
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// macro for converting auth flags & audit flags to state which may
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// be set through the debug function KdcSetState
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//
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#define KDC_MAKE_STATE(AuthFlag, AuditFlag) (((AuditFlag) << 16) | ((AuthFlag) & 0xffff))
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#define KDC_AUTH_STATE(StateFlags) ((StateFlags) & 0xffff)
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#define KDC_AUDIT_STATE(StateFlags) ((StateFlags) >> 16)
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#endif // __KERBCON_H__
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